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.godot/
.tools/
*.log
__pycache__/
*.py[cod]
*.blend[0-9]
assets/local_reference/
data/levels/*-local.json
# Asset pipeline: reproducible intermediates stay local by default.
assets-generated/*
!assets-generated/.gdignore
!assets-generated/README.md
# Local-only Dustline reference reconstruction. Its collision source is Valve map data.
assets/maps/dustline-depths-preview.png*
assets/models/dustline/
assets/textures/dustline/
data/levels/dustline-depths.json
docs/map-data/dustline-depths-audit.json
scenes/tests/DustlineVisualProbe.tscn
scripts/tests/DustlineVisualProbe.gd*
tools/blender/audit_dustline_clearance.py
tools/blender/build_dustline_assets.py
tools/blender/export_dustline_skywalk.py
assets-source/blender/maps/dustline_depths_source.blend
# GdUnit4 test reports
reports/