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[REQUEST] Add back .cwav support #157

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Buggem opened this issue Feb 2, 2025 · 2 comments
Open

[REQUEST] Add back .cwav support #157

Buggem opened this issue Feb 2, 2025 · 2 comments

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@Buggem
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Buggem commented Feb 2, 2025

It was removed post CTRTool 0.7. Can you add it back?

It would be really neat because right now I have to use PabloMK7's cwavtool and that isn't really nice (super clunky to have to have another build executable as well). Also, vice versa support would be very useful. I have to use CTRTool 0.7 to convert CWAV to WAV and CWAVTool to convert WAV to CWAV. Can you see how stupid that is?

Please add the feature back, just because some random posted on a GitHub issue many years ago doesn't mean the community doesn't want it.

I've seen many use cases that now don't work thanks to the removal of CWAV support.

Here is some ideal syntax (heavily improved on from 0.7)

ctrtool --cwav -i <audio file> <cwav>
ctrtool --cwav -i <cwav> <audio file>

Please understand the frustration I have had while having to use two old programs to convert CWAVs.

Thanks for considering, Max Parry

@jakcron
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jakcron commented Feb 2, 2025

Hi Max,

It wasn't removed insofar as it wasn't brought along in the re-write of CTRTool. The existing code for cwav to wav conversion is hard to understand so I wasn't confident I could port it correctly.

If you'd like me to add it, please attach some sample files for me to test with. And i'll see if I can find some time to add the feature.

@Buggem
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Buggem commented Feb 2, 2025

Ok nice I definitely can do that. Wait the files aren't allowed, here's a drive link. Cheers
audio is the Homebrew Launcher chime
audio(1) is the Anemone3DS chime
https://drive.google.com/drive/folders/1hbpdsssg8hugxzEZ44SPB-3TN3MSS_pT?usp=drive_link

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