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OurFramework

Public mirror of a plugin used across many of my personal projects. Most of the functionality here is stuff I've found useful enough to use across multiple projects. This project may or may not get updates, as it's a mirror of my internal repository located on a private GitLab.

OurGame

  • Adds a custom Enhanced Input component that uses a the project settings and gameplay tags to handle binding UInputAsset's to players and actors
  • A custom CommonUI activatable widget that handles automatically switching input based on an enum (Modified from Lyra sample project.)