Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

turn off the hand area layer #1

Open
anisslab opened this issue Feb 14, 2020 · 1 comment
Open

turn off the hand area layer #1

anisslab opened this issue Feb 14, 2020 · 1 comment

Comments

@anisslab
Copy link

anisslab commented Feb 14, 2020

An amazing result on the unstable 2019.3 Unity version!

Alex, let me ask you, is it possible to turn off the custom hand layer (in order to use oculus hands only), and at the same time preserve forearm and shoulder? Do you have any contacts (except git 'issues')?

I'm trying to do the same, but every time I have a Unity compiler 1.1.1. error.

@AlexChesser
Copy link
Owner

you'd have to use a custom model or edit the existing model.

I haven't touched this in forever and don't know how things have changed since ... you know ... the whole covid thing kicked off.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants