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An amazing result on the unstable 2019.3 Unity version!
Alex, let me ask you, is it possible to turn off the custom hand layer (in order to use oculus hands only), and at the same time preserve forearm and shoulder? Do you have any contacts (except git 'issues')?
I'm trying to do the same, but every time I have a Unity compiler 1.1.1. error.
The text was updated successfully, but these errors were encountered:
An amazing result on the unstable 2019.3 Unity version!
Alex, let me ask you, is it possible to turn off the custom hand layer (in order to use oculus hands only), and at the same time preserve forearm and shoulder? Do you have any contacts (except git 'issues')?
I'm trying to do the same, but every time I have a Unity compiler 1.1.1. error.
The text was updated successfully, but these errors were encountered: