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input.js
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function movePlayer(player) {
if (game.inGamePlayers >= 2) return; //Allow max 2 players
game.inGamePlayers++;
player.bot = false;
if (game.inGamePlayers == 1) {
//Player 1
// Up
document.addEventListener("keydown", event => {
if (event.key == "w") {
player.dy = -player.speed;
}
});
document.addEventListener("keyup", event => {
if (event.key == "w") {
player.dy = 0;
}
});
// Down
document.addEventListener("keydown", event => {
if (event.key == "s") {
player.dy = player.speed;
}
});
document.addEventListener("keyup", event => {
if (event.key == "s") {
player.dy = 0;
}
});
} else {
//Player 2
// Up
document.addEventListener("keydown", event => {
if (event.keyCode == '38') {
player.dy = -player.speed;
}
});
document.addEventListener("keyup", event => {
if (event.keyCode == '38') {
player.dy = 0;
}
});
// Down
document.addEventListener("keydown", event => {
if (event.keyCode == '40') {
player.dy = player.speed;
}
});
document.addEventListener("keyup", event => {
if (event.keyCode == '40') {
player.dy = 0;
}
});
}
}
function ballState(ball) {
// Start Game
document.addEventListener("keydown", event => {
if ((event.key == "Spacebar" || event.key === ' ') && ball.stiky && game.state=="game" && game.inGamePlayers>0) {
game.startMatch()
}
});
}
function menuEvents(menu){
document.addEventListener("mousemove", event =>{
game.mousePos.x=event.clientX;
game.mousePos.y=event.clientY;
});
document.addEventListener("click", event =>{
if(game.state!="menu" || menu.activeButton==null)return; //Only click in menu
game.audioManager.src = "audio/select.wav";
game.audioManager.volume = 1;
game.audioManager.play();
document.documentElement.style.cursor = "default";
game.startGame(menu.activeButton);
})
}