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SimpleSocket.h
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/********************************************************************************
Copyright (C) 2014 Append Huang <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
********************************************************************************/
#include <string>
#include <winsock2.h>
#include <ws2tcpip.h>
#include "Log.h"
#pragma comment(lib, "Ws2_32.lib")
#pragma once
enum Socket_Status {SOCKET_CLOSED,SOCKET_INITIALIZED,SOCKET_CONNECTED};
class SimpleSocket
{
SOCKET TheSocket;
WSADATA wsaData;
struct addrinfoW *ptr, *result;
std::wstring ipv4;
public:
Socket_Status iStatus;
SimpleSocket();
~SimpleSocket();
bool InitializeSocket(std::wstring server, std::wstring port);
bool CloseSocket();
bool ConnectSocket();
bool send_data(char* buffer, unsigned int bufferlen);
bool recv_data(char* buffer, unsigned int &bufferlen);
inline bool isSocketInvalid() {return (TheSocket == INVALID_SOCKET) ;}
inline bool isConnected() { return !(send_data((char*)" ",sizeof(char)));};
std::wstring SocketIP();
};