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Releases: BabylonJS/Babylon.js

1.3.2

21 Aug 05:59
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  • Fixing a bug with camera.detachControl

1.3.1

17 Aug 10:50
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  • 1.3.1:
    • Selection octrees
    • Breaking changes: Meshes now use multi vertex buffers (one for each attribute) instead of a big one. This is for more flexibility. The .babylon file format has changed accordingly (no more .vertices property on meshes but .positions, .normals, .colors, .uvs, .uvs2)

1.2.1

17 Aug 08:50
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  • Support for PointerLock ()
  • StandardMaterial now supports per-vertex color
  • Blender exporter supports per-vertex color