|
| 1 | +2018-06-29 11:50:20.6938 [DEBUG] Validating model... |
| 2 | +2018-06-29 11:50:20.7286 [DEBUG] Model updated |
| 3 | +2018-06-29 11:50:20.7291 [DEBUG] Authenticating with server... |
| 4 | +2018-06-29 11:50:20.9352 [DEBUG] Connected to room. (76309:SceneFusion:SceneFusion) |
| 5 | +2018-06-29 11:50:20.9377 [INFO] Connected to server. |
| 6 | +2018-06-29 11:50:20.9377 [DEBUG] OS : Microsoft Windows NT 10.0.16299.0 |
| 7 | +2018-06-29 11:50:20.9377 [DEBUG] Unity Version : 2018.1.6f1 |
| 8 | +2018-06-29 11:50:20.9382 [DEBUG] Pro License : False |
| 9 | +2018-06-29 11:50:20.9382 [DEBUG] Platform : WindowsEditor |
| 10 | +2018-06-29 11:50:20.9382 [DEBUG] Build Target : StandaloneWindows64 |
| 11 | +2018-06-29 11:50:20.9382 [DEBUG] Scene Fusion version : 1.8.0 |
| 12 | +2018-06-29 11:50:21.1737 [DEBUG] Scene Fusion client build : 0 |
| 13 | +2018-06-29 11:50:21.1737 [DEBUG] User : [email protected] |
| 14 | +2018-06-29 11:50:21.1737 [DEBUG] Waiting for server response |
| 15 | +2018-06-29 11:50:21.2138 [DEBUG] Tier: Scene Fusion Free, Permissions: 00001400 |
| 16 | +2018-06-29 11:50:21.2138 [DEBUG] User Permissions: FFFFFFFF |
| 17 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.Video.VideoClip |
| 18 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.ProceduralMaterial |
| 19 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.ProceduralTexture |
| 20 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.CustomRenderTexture |
| 21 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.U2D.SpriteAtlas |
| 22 | +2018-06-29 11:50:21.4356 [DEBUG] No stand-in for UnityEngine.Experimental.Rendering.RenderPassAttachment |
| 23 | +2018-06-29 11:50:21.4361 [DEBUG] No stand-in for UnityEngine.AvatarMask |
| 24 | +2018-06-29 11:50:21.4361 [DEBUG] No stand-in for UnityEngine.AI.NavMeshData |
| 25 | +2018-06-29 11:50:21.6255 [DEBUG] Uploading scene 'Menu' |
| 26 | +2018-06-29 11:50:21.6549 [ERROR] MissingMethodException: Method not found: 'UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource'. |
| 27 | +KS.SceneFusion.Client.Editor.GameObjectUtils.GetPrefabInfo (UnityEngine.GameObject gameObject, System.String& prefabPath, System.UInt32[]& prefabChildIndexes) |
| 28 | +KS.SceneFusion.Client.Editor.SpawnInfo.RecordState () |
| 29 | +KS.SceneFusion.Client.Editor.ObjectManager.EncodeObject (System.IO.BinaryWriter writer, KS.SceneFusion.Client.Editor.SpawnInfo spawnInfo) |
| 30 | +KS.SceneFusion.Client.Editor.ObjectManager+<SpawnCoroutine>d__90.MoveNext () |
| 31 | +KS.Reactor.ksCoroutine.Step () |
| 32 | +KS.Reactor.ksCoroutine.Step () |
| 33 | +KS.Reactor.ksCoroutineManager+<>c.<UpdateCoroutines>b__5_0 (KS.Reactor.ksCoroutine coroutine) |
| 34 | +KS.Reactor.ksCoroutineManager.ForEach (KS.Reactor.CoroutineCallback coroutineCallback) |
| 35 | +KS.Reactor.ksCoroutineManager.UpdateCoroutines () |
| 36 | +KS.SceneFusion.Client.Editor.ObjectManager.Update () |
| 37 | +KS.SceneFusion.Client.Editor.CoEditService.Update () |
| 38 | +UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:183) |
| 39 | + |
| 40 | +2018-06-29 11:51:30.7356 [DEBUG] Cancelled connection |
| 41 | +2018-06-29 11:51:30.7367 [DEBUG] Disconnecting from room (76309:SceneFusion:SceneFusion) |
| 42 | +2018-06-29 11:51:30.7392 [INFO] Disconnected from server. |
| 43 | +2018-06-29 11:51:30.7392 [DEBUG] Disconnect. (Duration: 69) |
0 commit comments