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Built-in visualizer showing incorrect object position with mutate statement #348

@Lradovan

Description

@Lradovan

System Details

  1. Python 3.11.9
  2. Scenic 3.1.0a1
  3. Windows 11

Detailed Description

  1. Scenic built-in visualizer is not reflecting the mutate statement's changes to an object's position. I noticed it works as expected with Scenic 3.0.0.
  2. scenic test.scenic

Steps To Reproduce

  1. Run Scenic with the following file:
ego = new Object at (0, 0, 3), with color (1, 0, 0)

box = new Object at (0, 0, 1), with color (0, 0, 1)

mutate ego
  1. The position of the ego object (green cube) does not change. I just added the box object as a reference to make this easy to see.

Issue Submission Checklist

  • I am reporting an issue, not asking a question
  • I checked the open and closed issues, forum, etc. and have not found any solution
  • I have provided all necessary code, etc. to reproduce the issue

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    status: triageIssue needs to be assessedtype: bugSomething isn't working

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