Building menus and pages #932
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Hi, |
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Replies: 5 comments
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There are no menu specific features in TFT_eSPI. I think you are looking for a GUI type display so perhaps try using GUISlice, or if you are experienced inmore advanced coding concepts try lvgl. Both of these GUI libraries can be used with TFT_eSPI. I do not provide help or support for them but I expect the authors will help. |
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Hi,Bodmer,i find the keypad example rendering more exciting thant the other menu builders,i just wanted to |
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The touch functions have no knowledge of what is on the screen, so you can load an image, such as a jpeg, or draw the boxes to represent the buttons using the graphics functions. The screen touch is reported as an x,y coordinate, so you need to check this against the coordinate boundary box that the key is in. The button class does this for you. You can check in the sketch, see the On_Off_Button example. |
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That's pretty cool :) ,it seems to be like the same stuff you can do with nextion |
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Have you looked at the Animated Dial example? The requirement is that it must be possible to read the display RAM, see comments in that example. See also the discussion and example code in #865 |
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There are no menu specific features in TFT_eSPI. I think you are looking for a GUI type display so perhaps try using GUISlice, or if you are experienced inmore advanced coding concepts try lvgl. Both of these GUI libraries can be used with TFT_eSPI. I do not provide help or support for them but I expect the authors will help.