diff --git a/README.md b/README.md index aa0f112..b5f7a7d 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,11 @@ +# Submission + +Shadertoy link: https://www.shadertoy.com/view/dsB3Rt + +All the bugs are marked with a comment starting with the word `FIX`. + +There was a bug in the Common section as well, in `interpNoise3D1()`. Using `vec3` for `floor(p)` led to float precision errors and visual artifacts in the sky, so I replaced it with `ivec3` to solve the issue. + # lab06-debugging # Setup