From d86d06c46001966677d2b638ff6267ce109d7aba Mon Sep 17 00:00:00 2001 From: Shixuan Fang Date: Wed, 8 Nov 2023 17:31:13 -0500 Subject: [PATCH 1/4] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 3f5b1e71..78f6c037 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,8 @@ This is it! The culmination of your procedural graphics experience this semester Before submitting your first milestone, _you must get your project idea and scope approved by Rachel, Adam or a TA._ ### Design Doc -Start off by forking this repository. In your README, write a design doc to outline your project goals and implementation plan. It must include the following sections: + +https://docs.google.com/document/d/1hXIAEk0fOUDht75lFGrb3_wVdKf8bRIFwsKtDFjH0Xo/edit #### Introduction - What motivates your project? From a9800e2905a8caf1e68e10cc0d6f588797be9d04 Mon Sep 17 00:00:00 2001 From: Shixuan Fang Date: Thu, 16 Nov 2023 10:32:23 -0500 Subject: [PATCH 2/4] Update README.md --- README.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/README.md b/README.md index 78f6c037..2a2a5fea 100644 --- a/README.md +++ b/README.md @@ -9,6 +9,29 @@ Before submitting your first milestone, _you must get your project idea and scop https://docs.google.com/document/d/1hXIAEk0fOUDht75lFGrb3_wVdKf8bRIFwsKtDFjH0Xo/edit +## Milestone #1 + +repo link: https://github.com/dw218192/UnityURP_Synthwave_Sytalization + +written description of progress on your project goals. If you haven't hit all your goals, what's giving you trouble? +Examples of your generators output so far We'll check your repository for updates. No need to create a new pull request. + +### Tongwei Dai +Add grid shader for the ground plane +Car exhaust particle effect + +### Gehan Zheng +Add screen space post process render feature for tone mapping +Add toon-based post process materials for car + + +### Shixuan Fang + +- Finished URP setup +- Added custom post process features and passes +- Sun shader in progress + + #### Introduction - What motivates your project? From 992ec02e7b69b12b7a4ed1bfa24b5686cfa0ddd6 Mon Sep 17 00:00:00 2001 From: Shixuan Fang Date: Mon, 27 Nov 2023 22:04:39 -0500 Subject: [PATCH 3/4] Update README.md --- README.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 2a2a5fea..bdc35df1 100644 --- a/README.md +++ b/README.md @@ -24,13 +24,30 @@ Car exhaust particle effect Add screen space post process render feature for tone mapping Add toon-based post process materials for car - ### Shixuan Fang - Finished URP setup - Added custom post process features and passes - Sun shader in progress +## Milestone #2 + +repo link: https://github.com/dw218192/UnityURP_Synthwave_Sytalization + + +### Tongwei Dai +Create a procedural terrain that can mimic infinite road +Add physics to the car so that it can move up and down while moving forward + +### Gehan Zheng +Add volumetric fog to increase the visual quality of the scene +Build the sample scene by adding moving trees and screen space reflection road + +### Shixuan Fang +Finished the procedural sun with controllable parameters +Add a color gradient sky to mimic the desirable visual result + + #### Introduction - What motivates your project? From 88fbe09c79b14944d0b04c670ff29b625140a9a0 Mon Sep 17 00:00:00 2001 From: Shixuan Fang Date: Mon, 27 Nov 2023 22:09:24 -0500 Subject: [PATCH 4/4] Update README.md --- README.md | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index bdc35df1..38c3d301 100644 --- a/README.md +++ b/README.md @@ -17,17 +17,17 @@ written description of progress on your project goals. If you haven't hit all yo Examples of your generators output so far We'll check your repository for updates. No need to create a new pull request. ### Tongwei Dai -Add grid shader for the ground plane -Car exhaust particle effect +- Add grid shader for the ground plane +- Car exhaust particle effect ### Gehan Zheng -Add screen space post process render feature for tone mapping -Add toon-based post process materials for car +- Add screen space post-process render feature for tone mapping +- Add toon-based post-process materials for car ### Shixuan Fang - Finished URP setup -- Added custom post process features and passes +- Added custom post-process features and passes - Sun shader in progress ## Milestone #2 @@ -36,16 +36,16 @@ repo link: https://github.com/dw218192/UnityURP_Synthwave_Sytalization ### Tongwei Dai -Create a procedural terrain that can mimic infinite road -Add physics to the car so that it can move up and down while moving forward +- Create a procedural terrain that can mimic infinite road +- Add physics to the car so that it can move up and down while moving forward ### Gehan Zheng -Add volumetric fog to increase the visual quality of the scene -Build the sample scene by adding moving trees and screen space reflection road +- Add volumetric fog to increase the visual quality of the scene +- Build the sample scene by adding moving trees and screen space reflection road ### Shixuan Fang -Finished the procedural sun with controllable parameters -Add a color gradient sky to mimic the desirable visual result +- Finished the procedural sun with controllable parameters +- Add a color gradient sky to mimic the desirable visual result