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# lab06-debugging
+Name: Xiaoxiao(Crystal) Zou & Ruijun(Daniel) Zhong
+[Our Shader](https://www.shadertoy.com/view/Dd3yzj)
+
+Bugs:
+
+Line 97: vec->vec2 Found this due to default complier error
+
+Line 100: uv->uv2 Found this due to wierd center point it is pointed at
+
+Line 75: eye->dir Found this due to no reflection on metallic balls (or weird reflection)
+
+line 11: len * iResolution.x / iResolution.x->len * iResolution.x / iResolution.y Found this due to weird scaling of the screen objects
+
+line 18: 64->1000 Found this due to obersations of no intersections of the floor at further place.
# Setup
Create a [Shadertoy account](https://www.shadertoy.com/). Either fork this shadertoy, or create a new shadertoy and copy the code from the [Debugging Puzzle](https://www.shadertoy.com/view/flGfRc).