The idea for CastQuest emerged from the need for a sovereign, media‑first automation protocol that could unify frames, quests, mints, and strategy into a single expressive pipeline.
- Initial repo structure created.
- Admin and web apps scaffolded.
- Media upload pipeline established.
- Added mock onchain layer.
- Introduced ShellLayout for mobile‑friendly admin.
- Added strategy logs and dashboard.
- Full quest model: steps, rewards, progress, triggers.
- Admin pages for creation and management.
- Public quest viewer.
- Strategy integration via
/api/quests/trigger.
- Template creation, editing, and application.
- Admin + web template viewer.
- JSON DB for templates.
- Integration with frames and quests.
- Mint creation, simulation, claiming.
- Frame renderer (mock).
- Worker automation: run, scan, log.
- Full integration with frames, quests, and BASE mock.
With Modules 4–7 installed, CastQuest became a complete protocol:
Media → Templates → Frames → Mints → Quests → Strategy → Worker → Onchain
- Real onchain integration.
- Live renderer.
- Contributor badges.
- Multi‑chain support.
- Autonomous strategy agents.