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query_user_properties.py
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import json
import os
from chesscom.game_gateway.v1.game_gateway_service_pb2 import (
Criteria,
HydrateGamesByCriteriaRequest,
SortDirection,
SortField,
)
from chesscom.game_gateway.v1.game_gateway_service_twirp import GameGatewayServiceClient
from chesscom.game_storage.v1.game_stored_pb2 import TimeClass, Variant
from chesscom.user_properties.v1.user_properties_service_pb2 import (
SearchUserPropertiesRequest,
UserPropertiesPropertiesData,
)
from chesscom.user_properties.v1.user_properties_service_twirp import (
UserPropertiesServiceClient,
)
from chesscom.user_targeting.v1.user_targeting_pb2 import (
BinaryOperator,
Criterion,
LogicalOperator,
)
# Inject API keys
from dotenv import load_dotenv
from twirp.context import Context
from twirp.exceptions import TwirpServerException
load_dotenv()
agi_client = GameGatewayServiceClient(
"https://services.nex.va-prod-01.chess-platform.com"
)
user_properties_client = UserPropertiesServiceClient("https://prod.chess-platform.com")
RATING_MIN = 2900
RATING_MAX = 3000
PLAYER_PER_BUCKET = 200
GAME_PER_PLAYER = 100
def fetch_players_per_bucket(rating_min: int, rating_max: int):
try:
try:
user_properties_api_key = os.environ["USER_PROPERTIES_API_KEY"]
except KeyError:
raise RuntimeError(
"USER_PROPERTIES_API_KEY environment variable is not set yet. To get the API key in Vault, "
"go to chess-prod > platform > user-properties"
)
response = user_properties_client.SearchUserProperties(
ctx=Context(),
request=SearchUserPropertiesRequest(
criteria=[
Criterion(
user_property="game_stats_live_blitz_avg_opponent_rating",
binary_operator=BinaryOperator.GREATER,
value=str(2500), # str(rating_min + 30)
),
Criterion(
user_property="game_stats_live_blitz_avg_opponent_rating",
binary_operator=BinaryOperator.LESSER,
value=str(3000), # str(rating_max - 30)
),
Criterion(
user_property="rating_chess_blitz",
binary_operator=BinaryOperator.GREATER,
value=str(rating_min),
),
Criterion(
user_property="rating_chess_blitz",
binary_operator=BinaryOperator.LESSER,
value=str(rating_max),
),
Criterion(
user_property="game_stats_live_blitz_total_rated_game_count",
binary_operator=BinaryOperator.GREATER,
value="200",
),
Criterion(
user_property="last_game_played",
binary_operator=BinaryOperator.WITHIN,
value="2592000000", # 30 days # "604800000" # 7 days
),
Criterion(
user_property="membership_level",
binary_operator=BinaryOperator.ANY_OF,
value="10,30,40,50", # basic, gold, platinum, diamond. To exclude cheaters.
),
],
properties=["username"],
logical_operator=LogicalOperator.AND,
limit=PLAYER_PER_BUCKET,
),
headers={"X-Api-Key": user_properties_api_key},
server_path_prefix="/service/user-properties",
)
return [
sample.properties["username"].value for sample in response.user_properties
]
except TwirpServerException as e:
print(e.code, e.message, e.meta, e.to_dict())
def fetch_games_per_player(player_id: str):
try:
try:
agi_api_key = os.environ["AGI_API_KEY"]
except KeyError:
raise RuntimeError(
"AGI_API_KEY environment variable is not set yet. To get the API key in Vault, "
"go to cluster-chess-prod-va-01 > platform > foundation > game-archive"
)
response = agi_client.HydrateGamesByCriteria(
ctx=Context(),
request=HydrateGamesByCriteriaRequest(
criteria=Criteria(
player_id=player_id,
time_classes=[TimeClass.TIME_CLASS_BLITZ],
ply_from=2,
rated=True,
variants=[Variant.VARIANT_CHESS],
sort_fields=[SortField.SORT_FIELD_GAME_END_TIME],
sort_direction=SortDirection.SORT_DIRECTION_DESC,
page=1,
page_size=GAME_PER_PLAYER,
),
field_mask={"paths": ["eco_metadata"]},
),
headers={"X-Api-Key": agi_api_key},
server_path_prefix="/service/player-game-archive",
)
return [sample.game for sample in response.hydrated_games]
except TwirpServerException as e:
print(e.code, e.message, e.meta, e.to_dict())
players = fetch_players_per_bucket(RATING_MIN, RATING_MAX)
# games = fetch_games_per_player(player_ids[0])
print(players)
# print(games)
file_name = "users_" + str(RATING_MIN) + "_" + str(RATING_MAX) + ".json"
with open(file_name, "w") as file:
json.dump(players, file, indent=4)