-
Notifications
You must be signed in to change notification settings - Fork 26
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
About BatchNormalization #3
Comments
thanks for great code btw |
@Cynicsss How did you control the BN sync or not sync? I found the bn in resnet is original all sync already? What do you mean by |
|
Do you know why the author need to use the original |
@Cynicsss Hi, how long did it take you to reach 70% mIoU? I tried the code, but it takes one night just training about 12000 iterations. |
@Cynicsss I use 3 *1080ti to train on CityScapes without any change, but just reaching 70.23% mIoU. Is there something I should change in order to reach higher mIoU? BTW, it costed me about 2.5 days to train 41000 iterations..so sad. |
It takes me 4 hours to train 15000 iterations with 2 RTX2080 and finally I got 78.2 mIoU. |
@LetsGoFir can you please confirm if this repository is reproducible for cityscapes? I'm also using 2RTX 2080 GPUs and facing issues getting 75%+ mIoU on CS. Also any idea if there are any differences between this implementation and the official implementation? |
hi
by running your project,I can reach high mIoU,but when the Batchnormlization is setting all SYNC in ResNet,the mIoU can just reach 70%,why is that?
The text was updated successfully, but these errors were encountered: