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achievement-notification: start
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root.AchievementNotificationPath = "games/common/achievementnotification.png";
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namespace Impacto {
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namespace AchievementNotification {
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void Init() {}
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void Update(float dt) {}
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void Render() {}
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} // namespace AchievementNotification
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} // namespace Impacto

src/hud/achievementnotification.h

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#pragma once
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namespace Impacto {
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namespace AchievementNotification {
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void Init();
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void Update(float dt);
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void Render();
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} // namespace AchievementNotification
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} // namespace Impacto

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