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Blaze Burner's block animate tick does not override vanilla method #8068

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RaymondBlaze opened this issue Mar 21, 2025 · 1 comment · Fixed by #8140
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Blaze Burner's block animate tick does not override vanilla method #8068

RaymondBlaze opened this issue Mar 21, 2025 · 1 comment · Fixed by #8140
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status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix type: bug Issue where something isn't working

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@RaymondBlaze
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public void animateTick(BlockState state, Level world, BlockPos pos, Random random) {

Vanilla has moved from Random to RandomSource since at least no later than 1.19.2, however the above animateTick didn't kept up with the vanilla update due to missing @Override, and has been defunct due to not overriding super since 1.19.2.

@PepperCode1 PepperCode1 added type: bug Issue where something isn't working status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix labels Mar 21, 2025
@JensenJ
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JensenJ commented Mar 27, 2025

This also seems to be the case for LitBlazeBurnerBlock, just incase that gets missed when fixing this.

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Labels
status: confirmed Issue's details are known, it is consistently reproducible, and it needs a fix type: bug Issue where something isn't working
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