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Copy pathdeadmatterupdates.json
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deadmatterupdates.json
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[
{
"UpdateStageName": "SteamCMD Download",
"UpdateSourcePlatform": "All",
"UpdateSource": "SteamCMD",
"UpdateSourceData": "2584780",
"UpdateSourceArgs": "2184150",
"ForceDownloadPlatform": "Windows",
"UpdateSourceVersion": "{{releasestream}}"
},
{
"UpdateStageName": "SteamCMD Component Download",
"UpdateSourcePlatform": "All",
"UpdateSource": "SteamCMD",
"UpdateSourceData": "1007",
"UpdateSourceTarget": "{{$FullBaseDir}}DeadMatter/Binaries/Win64",
"ForceDownloadPlatform": "Windows"
},
{
"UpdateStageName": "Config Directory Creation",
"UpdateSourcePlatform": "All",
"UpdateSource": "CreateDirectory",
"UpdateSourceArgs": "{{$FullBaseDir}}DeadMatter/Saved/Config/WindowsServer",
"OverwriteExistingFiles": false
},
{
"UpdateStageName": "Game.ini Config Download",
"UpdateSourcePlatform": "All",
"UpdateSource": "FetchURL",
"UpdateSourceData": "https://raw.githubusercontent.com/CubeCoders/AMPTemplates/main/deadmattergame.ini",
"UpdateSourceArgs": "Game.ini",
"UpdateSourceTarget": "{{$FullBaseDir}}DeadMatter/Saved/Config/WindowsServer/",
"OverwriteExistingFiles": false
},
{
"UpdateStageName": "Initialise Wine",
"UpdateSourcePlatform": "Linux",
"UpdateSource": "Executable",
"UpdateSourceData": "/bin/bash",
"UpdateSourceArgs": "-c \"WINEPREFIX=\\\"{{$FullRootDir}}.wine\\\" WINEARCH=win64 WINEDEBUG=-all /usr/bin/wineboot --init --update\"",
"SkipOnFailure": false
}
]