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quake3-arenaconfig.json
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[
{
"DisplayName": "Server Name",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the name of the server that appears in the server list",
"Keywords": "server,name,sv_hostname",
"FieldName": "sv_hostname",
"InputType": "text",
"ParamFieldName": "sv_hostname",
"IncludeInCommandLine": false,
"DefaultValue": "AMP Powered Quake III Arena Server",
"EnumValues": {}
},
{
"DisplayName": "Message Of The Day",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the message of the day (MOTD) displayed when players join",
"Keywords": "message,motd,g_motd",
"FieldName": "g_motd",
"InputType": "text",
"ParamFieldName": "g_motd",
"IncludeInCommandLine": false,
"DefaultValue": "Welcome to Quake III Arena!",
"EnumValues": {}
},
{
"DisplayName": "Server Mod Name",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the name of the mod directory to load, allowing the use of third-party Q3A mods. Don't change this from the default 'baseq3' unless you know what you are doing!",
"Keywords": "server,mod,directory,game",
"FieldName": "mod",
"InputType": "text",
"ParamFieldName": "mod",
"DefaultValue": "baseq3",
"Placeholder": "baseq3",
"EnumValues": {}
},
{
"DisplayName": "Make Server Public",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "If enabled, the server will be visible publicly. Otherwise it will only be accessible from the LAN",
"Keywords": "public,visible,dedicated",
"FieldName": "dedicated",
"InputType": "checkbox",
"ParamFieldName": "dedicated",
"IncludeInCommandLine": true,
"DefaultValue": "2",
"EnumValues": {
"False": "1",
"True": "2"
}
},
{
"DisplayName": "Require Server Password",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "If enabled, the server will notify clients that it requires a password to connect. The password must be set under Server Password",
"Keywords": "server,password,g_needpass",
"FieldName": "g_needpass",
"InputType": "checkbox",
"ParamFieldName": "g_needpass",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Server Password",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the password required to connect to the server. Default is no password. Require Server Password must also be enabled",
"Keywords": "server,password,g_password",
"FieldName": "g_password",
"InputType": "password",
"ParamFieldName": "g_password",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {}
},
{
"DisplayName": "RCON Password",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "See the Security and Privacy menu for configurable options for the server's RCON",
"Keywords": "rcon,password,rconpassword",
"FieldName": "$RemoteAdminPassword",
"InputType": "hidden",
"ParamFieldName": "rconpassword",
"IncludeInCommandLine": false,
"EnumValues": {}
},
{
"DisplayName": "Private Client Password",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the password for private clients, if any, to connect to the server. Specify the required number of private clients under Private Client Number. Server Password should not be set",
"Keywords": "private,client,password,sv_privatepassword",
"FieldName": "sv_privatePassword",
"InputType": "password",
"ParamFieldName": "sv_privatePassword",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {}
},
{
"DisplayName": "Enable Pure Server",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "If set, only unmodified pak files that are also installed on the server can be used by clients, as a hacking and cheat protection",
"Keywords": "pure,server,cheat,hack,integrity,sv_pure",
"FieldName": "sv_pure",
"InputType": "checkbox",
"ParamFieldName": "sv_pure",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Allow Cheats",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "If set, cheats will be allowed on the server",
"Keywords": "allow,cheat,hack,integrity,sv_cheats",
"FieldName": "sv_cheats",
"InputType": "checkbox",
"ParamFieldName": "sv_cheats",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Initial Game Type",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the game type to start the server with",
"Keywords": "game,type,g_gametype",
"FieldName": "g_gametype",
"InputType": "enum",
"ParamFieldName": "g_gametype",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"0": "Deathmatch / Free For All (default)",
"1": "Tourney / One on One",
"3": "Team Deathmatch",
"4": "Capture The Flag"
}
},
{
"DisplayName": "Initial Map",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the map to start the server with. If \"Custom\" is selected, Custom Initial Map must also be specified. This setting will be overridden if map rotation is configured in baseq3/server.cfg",
"Keywords": "map",
"FieldName": "map_name",
"InputType": "enum",
"ParamFieldName": "map_name",
"IncludeInCommandLine": false,
"DefaultValue": "q3dm0",
"EnumValues": {
"q3dm0": "Introduction (default) (Tier 0)",
"q3dm1": "Arena Gate (Tier 1, Level 1, DM, TDM)",
"q3dm2": "House of Pain (Tier 1, Level 2, DM, TDM)",
"q3dm3": "Arena of Death (Tier 1, Level 3, DM, TDM)",
"q3tourney1": "Powerstation (Tier 1, Tourney)",
"q3dm4": "The Place of Many Deaths (Tier 2, Level 1, DM, TDM)",
"q3dm5": "The Forgotten Place (Tier 2, Level 2, DM, TDM)",
"q3dm6": "The Camping Grounds (Tier 2, Level 3, DM, TDM)",
"q3tourney2": "The Proving Grounds (Tier 2, Tourney)",
"q3dm7": "Temple of Retribution (Tier 3, Level 1, DM, TDM)",
"q3dm8": "Brimstone Abbey (Tier 3, Level 2, DM, TDM)",
"q3dm9": "Hero's Keep (Tier 3, Level 3, DM, TDM)",
"q3tourney3": "Hell's Gate (Tier 3, Tourney)",
"q3dm10": "The Nameless Place (Tier 4, Level 1, DM, TDM)",
"q3dm11": "Deva Statio (Tier 4, Level 2, DM, TDM)",
"q3dm12": "The Dredwerkz (Tier 4, Level 3, DM, TDM)",
"q3tourney4": "Vertical Vengeance (Tier 4, Tourney)",
"q3dm13": "Lost World (Tier 5, Level 1, DM, TDM)",
"q3dm14": "Grim Dungeons (Tier 5, Level 2, DM, TDM)",
"q3dm15": "Demon Keep (Tier 5, Level 3, DM, TDM)",
"q3tourney5": "Fatal Instinct (Tier 5, Tourney)",
"q3dm16": "Bouncy Map (Tier 6, Level 1, DM, TDM)",
"q3dm17": "The Longest Yard (Tier 6, Level 2, DM, TDM)",
"q3dm18": "Space Chamber (Tier 6, Level 3, DM, TDM)",
"q3dm19": "Apocalypse Void (Tier 6, Level 4, DM, TDM)",
"q3tourney6": "The Very End of You (Tier 7, Tourney)",
"q3ctf1": "Dueling Keeps (Level 1, CTF)",
"q3ctf2": "Troubled Waters (Level 2, CTF)",
"q3ctf3": "The Stronghold (Level 3, CTF)",
"q3ctf4": "Space CTF (Level 4, CTF)",
"q3tourney6_ctf": "Across Space (Tier 7, Tourney, Level 5, CTF)",
"pro_q3dm6": "Pro: The Camping Grounds (Tier 2, Level 3, DM, TDM)",
"pro_q3dm13": "Pro: Lost World (Tier 5, Level 1, DM, TDM)",
"pro_q3tourney2": "Pro: The Proving Grounds (Tier 2, Tourney)",
"pro_q3tourney4": "Pro: Vertical Vengeance (Tier 4, Tourney)",
"{{CustomMap}}": "Custom"
}
},
{
"DisplayName": "Custom Initial Map",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets a custom map to use for the Initial Map, if \"Custom\" is selected",
"Keywords": "custom,map",
"FieldName": "CustomMap",
"InputType": "text",
"ParamFieldName": "CustomMap",
"IncludeInCommandLine": false,
"DefaultValue": "",
"EnumValues": {}
},
{
"DisplayName": "Initial Map Type",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets whether the Initial Map allows cheats or not. Allow Cheats must also be enabled to use cheats",
"Keywords": "initial,map,type,devmap,cheats",
"FieldName": "map_type",
"InputType": "enum",
"ParamFieldName": "map_type",
"IncludeInCommandLine": false,
"DefaultValue": "map",
"EnumValues": {
"map": "No cheats (default)",
"devmap": "Allow cheats"
}
},
{
"DisplayName": "Client Limit",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the maximum number of players and spectators allowed on the server at one time",
"Keywords": "max,maximum,players,spectators,clients,limit,sv_maxclients",
"FieldName": "$MaxUsers",
"InputType": "number",
"MinValue": "1",
"MaxValue": "32",
"ParamFieldName": "sv_maxclients",
"IncludeInCommandLine": false,
"DefaultValue": "8",
"Placeholder": "8",
"Suffix": "clients",
"EnumValues": {}
},
{
"DisplayName": "Game Player Limit",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the maximum number of players (out of the Client Limit) that are able to join the game, while the rest will be spectators. 0 = disabled",
"Keywords": "max,maximum,game,players,limit,g_maxgameclients",
"FieldName": "g_maxGameClients",
"InputType": "number",
"MinValue": "0",
"MaxValue": "32",
"ParamFieldName": "g_maxGameClients",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "players",
"EnumValues": {}
},
{
"DisplayName": "Private Client Number",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the number of slots (out of the Client Limit) reserved for private players on a public server. 0 = disabled. Private Client Password must also be set",
"Keywords": "sv_privateClients",
"FieldName": "sv_privateClients",
"InputType": "number",
"MinValue": "0",
"MaxValue": "32",
"ParamFieldName": "sv_privateClients",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "private players",
"EnumValues": {}
},
{
"DisplayName": "Allow Download From Server",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "If set, clients will be allowed to download content (maps, models, etc) from the server",
"Keywords": "allow,download,content,map,model,sv_allowdownload",
"FieldName": "sv_allowDownload",
"InputType": "checkbox",
"ParamFieldName": "sv_allowDownload",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Server FPS",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the maximum frames per second (FPS) that the server sends to clients",
"Keywords": "frames,second,fps,sv_fps",
"FieldName": "sv_fps",
"InputType": "number",
"ParamFieldName": "sv_fps",
"IncludeInCommandLine": false,
"DefaultValue": "20",
"Placeholder": "20",
"Suffix": "frames/second",
"EnumValues": {}
},
{
"DisplayName": "Server Memory Allocation",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the amount of memory allocated for map and item loading",
"Keywords": "ram,memory,com_hunkmegs",
"FieldName": "com_hunkMegs",
"InputType": "number",
"ParamFieldName": "com_hunkMegs",
"IncludeInCommandLine": true,
"DefaultValue": "128",
"Placeholder": "128",
"Suffix": "MB",
"EnumValues": {}
},
{
"DisplayName": "Minimum Client Rate",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the minimum allowable rate a client may have set when connected to the server. 0 = no minimum (default)",
"Keywords": "minimum,bandwidth,rate,sv_minrate",
"FieldName": "sv_minRate",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "sv_minRate",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "bytes/second",
"EnumValues": {}
},
{
"DisplayName": "Maximum Client Rate",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the maximum allowable rate a client may have set when connected to the server. 0 = no limit (default). Otherwise recommended to be 8000 - 10000 if slower clients are having issues",
"Keywords": "maximum,bandwidth,rate,sv_maxrate",
"FieldName": "sv_maxRate",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "sv_maxRate",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "bytes/second",
"EnumValues": {}
},
{
"DisplayName": "Minimum Client Ping",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the minimum ping clients can have on the server. 0 = disabled",
"Keywords": "minimum,ping,sv_minPing",
"FieldName": "sv_minPing",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "sv_minPing",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "milliseconds",
"EnumValues": {}
},
{
"DisplayName": "Maximum Client Ping",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Sets the maximum ping clients can have on the server. 0 = disabled",
"Keywords": "maximum,ping,sv_maxPing",
"FieldName": "sv_maxPing",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "sv_maxPing",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "milliseconds",
"EnumValues": {}
},
{
"DisplayName": "Additional Console Variables",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Server:dns:1",
"Description": "Additional console variables that are not otherwise set by AMP can be specified in 'server.cfg'",
"Keywords": "custom,server,variables,cvars,convars,parameters",
"FieldName": "CustomConVars",
"InputType": "hidden",
"ParamFieldName": "CustomConVars",
"IncludeInCommandLine": false,
"EnumValues": {}
},
{
"DisplayName": "Enable Bots",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, bots will be enabled on the server",
"Keywords": "enable,bots,bot_enable",
"FieldName": "bot_enable",
"InputType": "checkbox",
"ParamFieldName": "bot_enable",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Difficulty Level",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the default difficulty level (skill level of bots) on the server",
"Keywords": "bot,skill,level,difficulty,g_spskill",
"FieldName": "g_spskill",
"InputType": "enum",
"ParamFieldName": "g_spskill",
"IncludeInCommandLine": false,
"DefaultValue": "4",
"Placeholder": "4",
"EnumValues": {
"1": "I Can Win",
"2": "Bring It On",
"3": "Hurt Me Plenty",
"4": "Hardcore",
"5": "Nightmare"
}
},
{
"DisplayName": "Bot Minimum Players",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Bots will added to or removed from the server to ensure that the number of players on the server meets the minimum set (subject to client/player limits)",
"Keywords": "bot,minimum,players,bot_minplayers",
"FieldName": "bot_minplayers",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "bot_minplayers",
"IncludeInCommandLine": false,
"DefaultValue": "5",
"Placeholder": "5",
"EnumValues": {}
},
{
"DisplayName": "Disable Bot Chat",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, bots will be silenced",
"Keywords": "bot,disable,chat,mute,silence,bot_nochat",
"FieldName": "bot_nochat",
"InputType": "checkbox",
"ParamFieldName": "bot_nochat",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Enable Friendly Fire",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If enabled, friendly fire will be allowed, so players can damage their own teammates. Standard defaults: TDM - true, CTF - false. No effect for FFA and Tourney game types",
"Keywords": "friendly,fire,g_friendlyfire",
"FieldName": "g_friendlyFire",
"InputType": "checkbox",
"ParamFieldName": "g_friendlyFire",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Frag Limit",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the number of frags (or kills) that must be reached before a game ends and the next game starts. 0 = no frag limit. Standard defaults: FFA - 15, TDM - 25, CTF - 0",
"Keywords": "frag,limit,fraglimit",
"FieldName": "fraglimit",
"InputType": "number",
"ParamFieldName": "fraglimit",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "frags",
"EnumValues": {}
},
{
"DisplayName": "Time Limit",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the game time limit, after which a game ends and the next game starts. 0 = no time limit. Standard defaults: FFA - 10, TDM - 15, CTF - 30",
"Keywords": "time,limit,timelimit",
"FieldName": "timelimit",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "timelimit",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "minutes",
"EnumValues": {}
},
{
"DisplayName": "Capture Limit",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the number of flags that must be captured for the CTF game type before a game ends and the next game starts",
"Keywords": "capture,limit,ctf,flag,capturelimit",
"FieldName": "capturelimit",
"InputType": "number",
"ParamFieldName": "capturelimit",
"IncludeInCommandLine": false,
"DefaultValue": "8",
"Placeholder": "8",
"Suffix": "flags",
"EnumValues": {}
},
{
"DisplayName": "Enable Auto Team Joining",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, a new player will automatically join a team when connecting to the server (TDM or CTF game types). Otherwise they will go into spectator mode",
"Keywords": "team,auto,join,joining,spectator,g_teamautojoin",
"FieldName": "g_teamAutoJoin",
"InputType": "checkbox",
"ParamFieldName": "g_teamAutoJoin",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Enable Forced Team Balancing",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, forces a new player onto the smallest or losing team (TDM or CTF game types). Otherwise, the player can select freely which team to join. Standard defaults: TDM - true, CTF - false",
"Keywords": "team,force,balance,balancing,selection,g_teamforcebalance",
"FieldName": "g_teamForceBalance",
"InputType": "checkbox",
"ParamFieldName": "g_teamForceBalance",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Respawn Time Period",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the respawn time period. 0 = no forced respawn",
"Keywords": "force,respawn,time,period,manual,g_forcerespawn",
"FieldName": "g_forcerespawn",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "g_forcerespawn",
"IncludeInCommandLine": false,
"DefaultValue": "10",
"Placeholder": "10",
"Suffix": "seconds",
"EnumValues": {}
},
{
"DisplayName": "Allow Voting",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, connected players can call for and vote on changes including: map, map restart, kick, and game type",
"Keywords": "vote,voting,g_allowvote",
"FieldName": "g_allowVote",
"InputType": "checkbox",
"ParamFieldName": "g_allowVote",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Quad Damage Powerup Multiple",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets multiples of damage caused by the quad damage powerup. 3 = default, 1 = no quad damage powerup. Decimals may be used",
"Keywords": "quad,damage,power,multiple,g_quadfactor",
"FieldName": "g_quadfactor",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "g_quadfactor",
"IncludeInCommandLine": false,
"DefaultValue": "3",
"Placeholder": "3",
"EnumValues": {}
},
{
"DisplayName": "Weapon Respawn Time Period",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the time period between when a weapon is picked up and when it respawns. Only recommended to be changed from default (5) in FFA servers with a large number of players, in which case it can be lowered slightly. Otherwise not recommended to be modified or set to 0 (weapons stay)",
"Keywords": "weapon,respawn,time,available,g_weaponrespawn",
"FieldName": "g_weaponrespawn",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "g_weaponrespawn",
"IncludeInCommandLine": false,
"DefaultValue": "5",
"Placeholder": "5",
"Suffix": "seconds",
"EnumValues": {}
},
{
"DisplayName": "Inactivity Kick Time",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "Sets the time period after which inactive players will be kicked from the server. 0 = disabled",
"Keywords": "inactive,afk,idle,kick,g_inactivity",
"FieldName": "g_inactivity",
"InputType": "number",
"MinValue": "0",
"ParamFieldName": "g_inactivity",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"Placeholder": "0",
"Suffix": "seconds",
"EnumValues": {}
},
{
"DisplayName": "Enable Synchronous Clients",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, all clients movements are synced to allow demo recording. Recommended to keep off to allow smoother play",
"Keywords": "synchronous,clients,demo,recording,g_syncronousclients",
"FieldName": "g_syncronousclients",
"InputType": "checkbox",
"ParamFieldName": "g_syncronousclients",
"IncludeInCommandLine": false,
"DefaultValue": "0",
"EnumValues": {
"False": "0",
"True": "1"
}
},
{
"DisplayName": "Enable Flood Protection",
"Category": "Quake III Arena:stadia_controller",
"Subcategory": "Gameplay:joystick:2",
"Description": "If set, the server will be protected from being flooded by players via chat",
"Keywords": "flood,protect,protection,sv_floodprotect",
"FieldName": "sv_floodProtect",
"InputType": "checkbox",
"ParamFieldName": "sv_floodProtect",
"IncludeInCommandLine": false,
"DefaultValue": "1",
"EnumValues": {
"False": "0",
"True": "1"
}
}
]