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Copy pathsubnautica-legacyserver.cfg
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subnautica-legacyserver.cfg
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# Server settings can be changed here
# Set to true to Cache entities for the whole map on next run.
# WARNING! Will make server load take longer on the cache run but players will gain a performance boost when entering new areas.
CreateFullEntityCache=False
# Leave blank for a random spawn position
Seed=
ServerPort=11000
# Measured in milliseconds
SaveInterval=120000
# Command to run following a successful world save (e.g. .exe, .bat, or PowerShell script).
PostSaveCommandPath=
MaxConnections=100
InitialSyncTimeout=300000
DisableConsole=False
DisableAutoSave=False
SaveName=MyWorld
ServerPassword=
AdminPassword=
# Possible values: SURVIVAL, FREEDOM, HARDCORE, CREATIVE
GameMode=SURVIVAL
# Possible values: PROTOBUF, JSON
SerializerMode=JSON
# Possible values: NONE, PLAYER, MODERATOR, ADMIN, CONSOLE
DefaultPlayerPerm=PLAYER
#
# Default player stats below here
DefaultOxygenValue=45
DefaultMaxOxygenValue=45
DefaultHealthValue=80
DefaultHungerValue=50.5
DefaultThirstValue=90.5
# Recommended to keep at 0.1f which is the default starting value. If set to 0 then new players are cured by default.
DefaultInfectionValue=0.1
# If set to true, the server will try to open port on your router via UPnP
AutoPortForward=False
# Determines whether the server will listen for and reply to LAN discovery requests.
LANDiscoveryEnabled=True