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Leaving a gui/gm-editor window open and then opening the world map (used for sending raids) causes the world map to be unable to properly close. The game will continue to render the world map over any fort tiles after clicking "Done". You can still open menus, click on units (blindly), and the minimap updates if you scroll around.
Closing the gm-editor window seems to fix the issue.
The text was updated successfully, but these errors were encountered:
Bumber64
changed the title
gui/gm-editor breaks world (raid) map
DFHack windows break world map
Mar 8, 2025
This also includes other windows like the launcher. Didn't notice an issue with overlays, possibly just because they stop rendering on certain views. The adventure mode quest log world map (adventure_log) is also affected.
Leaving a
gui/gm-editor
window open and then opening the world map (used for sending raids) causes the world map to be unable to properly close. The game will continue to render the world map over any fort tiles after clicking "Done". You can still open menus, click on units (blindly), and the minimap updates if you scroll around.Closing the gm-editor window seems to fix the issue.
The text was updated successfully, but these errors were encountered: