Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

tool for satisfying needs of visitors #5259

Open
myk002 opened this issue Feb 8, 2025 · 0 comments
Open

tool for satisfying needs of visitors #5259

myk002 opened this issue Feb 8, 2025 · 0 comments

Comments

@myk002
Copy link
Member

myk002 commented Feb 8, 2025

maybe an extension to immortal-cravings?

From Steam:

After so many years some repeat visitors get haggard because they don't actively fulfill their needs unless they're visiting a particular location (e.g. temples for praying, library for abstract thinking, guild halls for learning). But visitors to a tavern will never drink (unless served) or eat.

Obviously they'll still have a lot of unfulfilled needs, but at least this will mitigate some of the effects. And players usually have so much surplus food and drinks it shouldn't really be a problem if visitors grab some for themselves (they already "steal" library books and tavern instruments, after all).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant