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bump version 2.8
1 parent cd63b66 commit 7e4db26

5 files changed

+200
-11
lines changed

AkiledEmulator.csproj

+19-3
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.0</ApplicationVersion>
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<ApplicationVersion>2.8.0.0</ApplicationVersion>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
@@ -56,8 +56,11 @@
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<StartupObject>Akiled.Program</StartupObject>
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<AssemblyName>AkiledEmulator</AssemblyName>
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<RootNamespace>AkiledEmulator</RootNamespace>
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<AssemblyVersion>2.7</AssemblyVersion>
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<FileVersion>2.7</FileVersion>
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<AssemblyVersion>2.8</AssemblyVersion>
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<FileVersion>2.8</FileVersion>
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<Version>2.8.44</Version>
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<GeneratePackageOnBuild>False</GeneratePackageOnBuild>
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<AnalysisLevel>latest-all</AnalysisLevel>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Properties\**" />
@@ -120,6 +123,19 @@
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<ItemGroup>
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<Compile Remove="HabboHotel\Rooms\Chat\Commands\Construition\sh.cs" />
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<Compile Remove="HabboHotel\Rooms\Chat\Commands\Others\Fiestamensual - Copy.cs" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Update="Settings\configuration.ini">

AkiledEnvironment.cs

+15-6
Original file line numberDiff line numberDiff line change
@@ -25,15 +25,15 @@
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namespace Akiled
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{
28-
public class AkiledEnvironment: IAkiledEnvironment
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public class AkiledEnvironment : IAkiledEnvironment
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{
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private static ConcurrentDictionary<int, Habbo> _usersCached = new ConcurrentDictionary<int, Habbo>();
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private readonly IEnumerable<IStartable> _startableTasks;
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public static bool eventStarted = false;
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public static bool eventDisabled = false;
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public static Random Random = new Random();
35-
36-
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private static readonly List<char> Allowedchars = new List<char>((IEnumerable<char>)new char[82]
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{
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'a',
@@ -152,9 +152,11 @@ public async Task<bool> Start()
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Console.WriteLine(@" / _ \| ' < | || |__| _|| |) | | _|| |\/| | |_| | |__ / _ \| || (_) | /");
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Console.WriteLine(@" / / \_\_|\_\___|____|___|___/ |___|_| |_|\___/|____/_/ \_\_| \___/|_|_\");
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Console.WriteLine(@"");
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Console.WriteLine(@" Basado en PlusEmulator y Wibbo Emulator - Akiled Emulator ");
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Console.WriteLine(@" Basado en PlusEmulator y Wibbo Emulator - Akiled Emulator ");
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Console.WriteLine(@"");
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Console.WriteLine(@" Versión: 2.8 ");
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Console.WriteLine(@"");
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Console.WriteLine(@" Desarrollado por Carlos Mota, --- Todos los derechos reservados ");
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Console.WriteLine(@" Desarrollado por Carlos Mota --- Todos los derechos reservados");
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Console.WriteLine();
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_defaultEncoding = Encoding.Default;
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Console.ForegroundColor = ConsoleColor.Cyan;
@@ -164,7 +166,14 @@ public async Task<bool> Start()
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try
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{
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AkiledEnvironment._configuration = new ConfigurationData(AkiledEnvironment.PatchDir + "Settings/configuration.ini", false);
167-
AkiledEnvironment._datebasemanager = new DatabaseManager(uint.Parse(AkiledEnvironment.GetConfig().data["db.pool.maxsize"]), uint.Parse(AkiledEnvironment.GetConfig().data["db.pool.minsize"]), AkiledEnvironment.GetConfig().data["db.hostname"], uint.Parse(AkiledEnvironment.GetConfig().data["db.port"]), AkiledEnvironment.GetConfig().data["db.username"], AkiledEnvironment.GetConfig().data["db.password"], AkiledEnvironment.GetConfig().data["db.name"]);
169+
AkiledEnvironment._datebasemanager = new DatabaseManager(
170+
uint.Parse(GetConfig().data["db.pool.maxsize"]),
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uint.Parse(AkiledEnvironment.GetConfig().data["db.pool.minsize"]),
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AkiledEnvironment.GetConfig().data["db.hostname"],
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uint.Parse(AkiledEnvironment.GetConfig().data["db.port"]),
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AkiledEnvironment.GetConfig().data["db.username"],
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AkiledEnvironment.GetConfig().data["db.password"],
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AkiledEnvironment.GetConfig().data["db.name"]);
168177
int num = 0;
169178
while (!_datebasemanager.IsConnected())
170179
{

AssemblyInfo.cs

+2-2
Original file line numberDiff line numberDiff line change
@@ -3,12 +3,12 @@
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[assembly: Guid("7781d8c0-4f30-4462-8a50-e47244b2d386")]
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[assembly: ComVisible(false)]
6-
[assembly: AssemblyFileVersion("1.0.0.0")]
6+
[assembly: AssemblyFileVersion("2.8.0.0")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyTitle("Akiled Emulator")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Microsoft")]
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[assembly: AssemblyProduct("Akiled Emulator")]
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[assembly: AssemblyCopyright("Copyright © Microsoft 2020")]
14-
[assembly: AssemblyVersion("1.0.0.0")]
14+
[assembly: AssemblyVersion("2.8.0.0")]

Properties/Resources.Designer.cs

+63
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Properties/Resources.resx

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@@ -0,0 +1,101 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 1.3
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">1.3</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1">this is my long string</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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[base64 mime encoded serialized .NET Framework object]
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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[base64 mime encoded string representing a byte array form of the .NET Framework object]
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>1.3</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
99+
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>

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