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[BUILD] NDM 중간발표 최종빌드 #13

[BUILD] NDM 중간발표 최종빌드

[BUILD] NDM 중간발표 최종빌드 #13

Triggered via pull request January 21, 2025 19:18
@lastgamer05lastgamer05
synchronize #62
develop
Status Failure
Total duration 6m 58s
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unityCI.yml

on: pull_request
Build WebGL 🔨
6m 49s
Build WebGL 🔨
Check for the Unity license ☑️
0s
Check for the Unity license ☑️
Deploy to Github Pages 🚀
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10 errors and 9 warnings
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(5,34): error CS0246: The type or namespace name 'EditorWindow' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItemAttribute' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItem' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(5,34): error CS0246: The type or namespace name 'EditorWindow' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItemAttribute' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItem' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
sets/Scripts/Util/FontChangerEditor.cs(5,34): error CS0246: The type or namespace name 'EditorWindow' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItemAttribute' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
Assets/Scripts/Util/FontChangerEditor.cs(9,6): error CS0246: The type or namespace name 'MenuItem' could not be found (are you missing a using directive or an assembly reference?)
Build WebGL 🔨
til/FontChangerEditor.cs(5,34): error CS0246: The type or namespace name 'EditorWindow' could not be found (are you missing a using directive or an assembly reference?)
Check for the Unity license ☑️
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build WebGL 🔨
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build WebGL 🔨
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build WebGL 🔨
Assets/Arts/Cursor/run.png exceeds the WebGL maximum cursor size of 128. Clamping texture size to 128.
Build WebGL 🔨
Assets/Scripts/Screen/GameScreen/BackgroundScreen/SemesterSceneData.cs(13,10): warning CS0108: 'SemesterSceneData.Awake()' hides inherited member 'SceneSingleton<SemesterSceneData>.Awake()'. Use the new keyword if hiding was intended.
Build WebGL 🔨
Assets/Scripts/Screen/CustomizingScreen/CustomizingPresenter.cs(10,45): warning CS0108: 'CustomizingPresenter.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended.
Build WebGL 🔨
Assets/Scripts/Screen/CustomizingScreen/CustomizingPresenter.cs(10,45): warning CS0108: 'CustomizingPresenter.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended.
Build WebGL 🔨
Assets/Scripts/Screen/CustomizingScreen/CustomizingPresenter.cs(10,45): warning CS0108: 'CustomizingPresenter.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended.
Build WebGL 🔨
Assets/Scripts/Screen/CustomizingScreen/CustomizingPresenter.cs(10,45): warning CS0108: 'CustomizingPresenter.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended.