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Increased version.
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CHANGELOG.md

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## [Unreleased]
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## [0.1.9-alpha] - 2021-08-05
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- Added events for when the console is enabled/disabled, opened/closed and focused/unfocused.
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- Added option for commands created using the attribute to only be available in development builds.
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- Added helper methods to start coroutines or invoke methods after a time has passed.
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- Added command: "log_size" - changes the font size used in the developer console log.
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- Added command: "customcommands" - lists available custom commands.
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- Changed key binds to be disabled when any object is selected by the current event system.
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- Fixed issues to do with interacting with the input field.
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## [0.1.7-alpha] - 2021-07-29
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- Initial pre-release for internal testing.

Runtime/DevConsoleMono.cs

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#endregion
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private static readonly Version _version = new Version(0, 1, 8);
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private static readonly Version _version = new Version(0, 1, 9);
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private static readonly string[] _permanentCommands =
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{
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"devconsole", "commands", "help", "print", "clear", "reset", "bind", "unbind", "bindings"

package.json

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{
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"name": "com.davidfdev.devconsole",
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"version": "0.1.8-alpha",
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"version": "0.1.9-alpha",
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"displayName": "In-game Developer Console by DavidFDev",
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"description": "A user-friendly in-game developer console that allows developers or players to execute commands or view incoming Unity messages. (MIT License)",
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"unity": "2020.1",

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