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Looking and on hit #26
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At the moment it works as you say, and this is the expected behavior. Depending on the effect you want to achieve, you might consider showing the bar for a limited time after the hit with the following configuration: mob-bars:
enable: true
always-shown: false
show-only-if-looking: false
hide-delay-seconds: 5 In this way, after you hit a cow, you can see its health for five seconds, regardless of whether you keep staring at it or not. |
I would also like the ability to see it when looking at them without hitting them. It just adds a weird effect the way it is. The way i envisioned it to be would be if looking at a cow i would see the hearts. when hitting them and they run off i would see the hearts even if not directly staring at them when hitting them. Having both options turned on makes a weird effect where you only see the hearts when both scenarios are true. Hitting them and keeping your eyes locked on them as they run off. Like i said it should be the opposite. You see their hearts when either is true not both. |
These are busy weeks. I will see what I can do to add this feature but there will be no updates in the short term (weeks or months). |
if possible also add Also, is there any way to hide it from chat? |
This was an issue on the on the old version dont know if it was carried over to the new reloaded version.
When both seeing hearts when attacking and viewing is enabled the harts only display when both conditions are true. When you hit a cow and it runs off you only see the hearts if you are able to keep your eye on it. This should not work this way currently its set to only display when both hit and look. It should be when Hitting OR looking. This way if you hit a mob and it runs off u can see the hearts as well as if you stare at one.
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