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This repository was archived by the owner on Jan 4, 2024. It is now read-only.
This repository was archived by the owner on Jan 4, 2024. It is now read-only.

Weird stuttering after dying with network lag #7

@matekdev

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@matekdev

This happened to us using a similar system on a live game with players, but it is also reproducible with fake_lag 100ms. This does not happen when there is no fake_lag.

  1. Enable fake_lag 100ms and load into the game.
  2. Kill your player
  3. Notice that movement and jumping are extremely stuttery, there are also no prediction errors in the console.

Here is a video, one of the ways we got around it was by not removing any movement-related components at all.

2023-04-07.20-07-59.mp4

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