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DataInnerIpamNetwork6AddSuccess

Properties

Name Type Description Notes
Network6Id Pointer to string The database identifier (ID) of the object you added. [optional]

Methods

NewDataInnerIpamNetwork6AddSuccess

func NewDataInnerIpamNetwork6AddSuccess() *DataInnerIpamNetwork6AddSuccess

NewDataInnerIpamNetwork6AddSuccess instantiates a new DataInnerIpamNetwork6AddSuccess object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewDataInnerIpamNetwork6AddSuccessWithDefaults

func NewDataInnerIpamNetwork6AddSuccessWithDefaults() *DataInnerIpamNetwork6AddSuccess

NewDataInnerIpamNetwork6AddSuccessWithDefaults instantiates a new DataInnerIpamNetwork6AddSuccess object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetNetwork6Id

func (o *DataInnerIpamNetwork6AddSuccess) GetNetwork6Id() string

GetNetwork6Id returns the Network6Id field if non-nil, zero value otherwise.

GetNetwork6IdOk

func (o *DataInnerIpamNetwork6AddSuccess) GetNetwork6IdOk() (*string, bool)

GetNetwork6IdOk returns a tuple with the Network6Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNetwork6Id

func (o *DataInnerIpamNetwork6AddSuccess) SetNetwork6Id(v string)

SetNetwork6Id sets Network6Id field to given value.

HasNetwork6Id

func (o *DataInnerIpamNetwork6AddSuccess) HasNetwork6Id() bool

HasNetwork6Id returns a boolean if a field has been set.

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