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DeviceLinkEditInput

Properties

Name Type Description Notes
Device1Name Pointer to string The name of the device to which belongs the DM port or interface you want to link with <b>interface2_id</b>. [optional]
Device2Name Pointer to string The name of the device to which belongs the DM port or interface you want to link with <b>interface1_id</b>. [optional]
Interface1Id Pointer to int32 The database identifier (ID) of the DM port or interface you want to link with <b>interface2_id</b>. [optional]
Interface1Name Pointer to string The name of the DM port or interface you want to link with <b>interface2_id</b>. [optional]
Interface2Id Pointer to int32 The database identifier (ID) of the DM port or interface you want to link with <b>interface1_id</b>. [optional]
Interface2Name Pointer to string The name of the DM port or interface you want to link with <b>interface1_id</b>. [optional]
LinkId Pointer to int32 The database identifier (ID) of the Device Manager port or interface link, a unique numeric key value automatically incremented when you add a link between a device and a port or interface. Use the ID to specify the port or interface link of your choice. [optional]
LinkAutoLink Pointer to int32 A way to determine if the link between two Device Manager devices is set automatically (<b>1</b>) or manually (<b>0</b>). [optional]
Warnings Pointer to string A way to bypass <b>(accept) </b>any enabled rule that would return warning messages. If the service returns an error message, you cannot bypass the enabled rules. [optional]

Methods

NewDeviceLinkEditInput

func NewDeviceLinkEditInput() *DeviceLinkEditInput

NewDeviceLinkEditInput instantiates a new DeviceLinkEditInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewDeviceLinkEditInputWithDefaults

func NewDeviceLinkEditInputWithDefaults() *DeviceLinkEditInput

NewDeviceLinkEditInputWithDefaults instantiates a new DeviceLinkEditInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDevice1Name

func (o *DeviceLinkEditInput) GetDevice1Name() string

GetDevice1Name returns the Device1Name field if non-nil, zero value otherwise.

GetDevice1NameOk

func (o *DeviceLinkEditInput) GetDevice1NameOk() (*string, bool)

GetDevice1NameOk returns a tuple with the Device1Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDevice1Name

func (o *DeviceLinkEditInput) SetDevice1Name(v string)

SetDevice1Name sets Device1Name field to given value.

HasDevice1Name

func (o *DeviceLinkEditInput) HasDevice1Name() bool

HasDevice1Name returns a boolean if a field has been set.

GetDevice2Name

func (o *DeviceLinkEditInput) GetDevice2Name() string

GetDevice2Name returns the Device2Name field if non-nil, zero value otherwise.

GetDevice2NameOk

func (o *DeviceLinkEditInput) GetDevice2NameOk() (*string, bool)

GetDevice2NameOk returns a tuple with the Device2Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDevice2Name

func (o *DeviceLinkEditInput) SetDevice2Name(v string)

SetDevice2Name sets Device2Name field to given value.

HasDevice2Name

func (o *DeviceLinkEditInput) HasDevice2Name() bool

HasDevice2Name returns a boolean if a field has been set.

GetInterface1Id

func (o *DeviceLinkEditInput) GetInterface1Id() int32

GetInterface1Id returns the Interface1Id field if non-nil, zero value otherwise.

GetInterface1IdOk

func (o *DeviceLinkEditInput) GetInterface1IdOk() (*int32, bool)

GetInterface1IdOk returns a tuple with the Interface1Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInterface1Id

func (o *DeviceLinkEditInput) SetInterface1Id(v int32)

SetInterface1Id sets Interface1Id field to given value.

HasInterface1Id

func (o *DeviceLinkEditInput) HasInterface1Id() bool

HasInterface1Id returns a boolean if a field has been set.

GetInterface1Name

func (o *DeviceLinkEditInput) GetInterface1Name() string

GetInterface1Name returns the Interface1Name field if non-nil, zero value otherwise.

GetInterface1NameOk

func (o *DeviceLinkEditInput) GetInterface1NameOk() (*string, bool)

GetInterface1NameOk returns a tuple with the Interface1Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInterface1Name

func (o *DeviceLinkEditInput) SetInterface1Name(v string)

SetInterface1Name sets Interface1Name field to given value.

HasInterface1Name

func (o *DeviceLinkEditInput) HasInterface1Name() bool

HasInterface1Name returns a boolean if a field has been set.

GetInterface2Id

func (o *DeviceLinkEditInput) GetInterface2Id() int32

GetInterface2Id returns the Interface2Id field if non-nil, zero value otherwise.

GetInterface2IdOk

func (o *DeviceLinkEditInput) GetInterface2IdOk() (*int32, bool)

GetInterface2IdOk returns a tuple with the Interface2Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInterface2Id

func (o *DeviceLinkEditInput) SetInterface2Id(v int32)

SetInterface2Id sets Interface2Id field to given value.

HasInterface2Id

func (o *DeviceLinkEditInput) HasInterface2Id() bool

HasInterface2Id returns a boolean if a field has been set.

GetInterface2Name

func (o *DeviceLinkEditInput) GetInterface2Name() string

GetInterface2Name returns the Interface2Name field if non-nil, zero value otherwise.

GetInterface2NameOk

func (o *DeviceLinkEditInput) GetInterface2NameOk() (*string, bool)

GetInterface2NameOk returns a tuple with the Interface2Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInterface2Name

func (o *DeviceLinkEditInput) SetInterface2Name(v string)

SetInterface2Name sets Interface2Name field to given value.

HasInterface2Name

func (o *DeviceLinkEditInput) HasInterface2Name() bool

HasInterface2Name returns a boolean if a field has been set.

GetLinkId

func (o *DeviceLinkEditInput) GetLinkId() int32

GetLinkId returns the LinkId field if non-nil, zero value otherwise.

GetLinkIdOk

func (o *DeviceLinkEditInput) GetLinkIdOk() (*int32, bool)

GetLinkIdOk returns a tuple with the LinkId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinkId

func (o *DeviceLinkEditInput) SetLinkId(v int32)

SetLinkId sets LinkId field to given value.

HasLinkId

func (o *DeviceLinkEditInput) HasLinkId() bool

HasLinkId returns a boolean if a field has been set.

GetLinkAutoLink

func (o *DeviceLinkEditInput) GetLinkAutoLink() int32

GetLinkAutoLink returns the LinkAutoLink field if non-nil, zero value otherwise.

GetLinkAutoLinkOk

func (o *DeviceLinkEditInput) GetLinkAutoLinkOk() (*int32, bool)

GetLinkAutoLinkOk returns a tuple with the LinkAutoLink field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinkAutoLink

func (o *DeviceLinkEditInput) SetLinkAutoLink(v int32)

SetLinkAutoLink sets LinkAutoLink field to given value.

HasLinkAutoLink

func (o *DeviceLinkEditInput) HasLinkAutoLink() bool

HasLinkAutoLink returns a boolean if a field has been set.

GetWarnings

func (o *DeviceLinkEditInput) GetWarnings() string

GetWarnings returns the Warnings field if non-nil, zero value otherwise.

GetWarningsOk

func (o *DeviceLinkEditInput) GetWarningsOk() (*string, bool)

GetWarningsOk returns a tuple with the Warnings field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetWarnings

func (o *DeviceLinkEditInput) SetWarnings(v string)

SetWarnings sets Warnings field to given value.

HasWarnings

func (o *DeviceLinkEditInput) HasWarnings() bool

HasWarnings returns a boolean if a field has been set.

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