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Copy file name to clipboardExpand all lines: src/main/resources/docs/Upgrade_Guide
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Where possible, any value changes are converted for backwards compatibility with saved data, but any script that checks output for equality will need to be updated.
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== Minecraft 26.1 ==
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* The world file structure has changed. This only affects scripts directly reading or writing these files.
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== Minecraft 1.21.11 ==
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* GameRule names have been changed and are now snake_case. While old names are converted at runtime, this is not possible when using the array from get_gamerule(world)
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* Old GameRules starting with "disable" have been inverted. These are inverted at runtime when using the old names.
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* Old GameRules "doFireTick" and "allowFireTicksAwayFromPlayer" have been replaced with "fire_spread_radius_around_player".
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* Several GameRules have new integer limits. (these appear to reset the next time the world attempts to save, but may case exceptions in the future)
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* Several GameRules have new integer limits. (these appear to reset the next time the world attempts to save, but may cause exceptions in the future)
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== Minecraft 1.21.9 ==
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* CHAIN renamed to IRON_CHAIN
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== Minecraft 1.21.5 ==
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* SPLASH_POTION entity type has been split into LINGERING_POTION and SPLASH_POTION again.
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* Some vanilla keys passed to the tellraw functions and commands have changed.
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