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README.md

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[![npm version](https://badge.fury.io/js/%40exabyte-io%2Fwode.js.svg)](https://badge.fury.io/js/%40exabyte-io%2Fwode.js)
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[![npm version](https://badge.fury.io/js/%40mat3ra%2Fwode.svg)](https://badge.fury.io/js/%40mat3ra%2Fwode)
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[![License: Apache](https://img.shields.io/badge/License-Apache-blue.svg)](https://www.apache.org/licenses/LICENSE-2.0)
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# wode.js
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# wode
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WOrkflow DEfinitions in JavaScript - wode.js - houses entity definitions for use in the Mat3ra platform.
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WOrkflow DEfinitions - houses the definitions for:
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- `Workflow` - a workflow to be executed
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- `Subworkflow` - a logical collection of units of work defined by a unique `Applidation`, and `Model`
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- `Units` - one of the following:
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- `AssertionUnit` - assert an expression
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- `AssignmentUnit` - assign a value
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- `ConditionUnit` - evaluate a condition
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- `IOUnit` - Read or write data
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- `ExecutionUnit` - execute an `ADe` `Application`
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- `MapUnit` - create a dynamic number of units based on output of a previous unit
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- `ReduceUnit` - collect the results of a fanned out operation
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Workflow configurations are processed at build time using `build_workflows.js` and compiled into
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a single JS file so that workflow configurations can be accessed in the browser runtime, not just
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in a NodeJS process.
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The relevant data parameterizing supported entities is housed in the
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[Standata](https://github.com/Exabyte-io/standata) repository.
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## Installation
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For usage within a javascript project:
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For usage within a JavaScript project:
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```bash
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npm install @exabyte-io/wode.js
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npm install @mat3ra/wode
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```
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For development:
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```bash
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git clone https://github.com/Exabyte-io/wode.js.git
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git clone https://github.com/Exabyte-io/wode.git
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```
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## Contribution
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## Contributions
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This repository is an [open-source](LICENSE.md) work-in-progress and we welcome contributions.
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npm run test
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```
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## Using Linter
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### Using Linter
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Linter setup will prevent committing files that don't adhere to the code standard. It will
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attempt to fix what it can automatically prior to the commit in order to reduce diff noise. This can lead to "unexpected" behavior where a
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file back to identical with the base branch, resulting in no staged changes whatsoever.
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WoDe
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====
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The`WoDe` package synthesizes other entity definition (`De`) libraries
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in the Mat3ra workflow ecosystem and implements the following entities:
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- `Workflow` - a workflow to be executed on the Mat3ra platform
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- `Subworkflow` - a logical collection of units of work defined by a unique `Applidation`
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- `Units` - one of the following:
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- `AssertionUnit` - assert an expression
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- `AssignmentUnit` - assign a value
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- `ConditionUnit` - evaluate a condition
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- `IOUnit` - Read or write data
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- `ExecutionUnit` - execute an `ADe` `Application`
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- `MapUnit` - create a dynamic number of units based on output of a previous unit
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- `ReduceUnit` - collect the results of a fanned out operation
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Workflow configurations are processed at build time using `build_workflows.js` and compiled into
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a single JS file so that workflow configurations can be accessed in the browser runtime, not just
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in a NodeJS process.
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## Other
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Workflow Spec
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-------------
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### Workflow Spec
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Workflows defined as configuration conform to the following specification:
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- `[value]: {{constructorValue}}: Any` - value for a given constructor parameter
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Workflow Creation
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-----------------
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### Workflow Creation
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The Workflow instances associated with the workflow configurations are built by
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the `createWorkflows` function traversing all three levels (workflow, subworkflow, unit):

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