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We should put do some sort of fmod+unity loadCI testing. it does a pathological amount of scalar operations that seem to hit us fairly hard.
Noticed by Hollow Knight's audio playback not even able to maintain realtime with x86 host.
We need CI performance benchmarking.
https://github.com/marketplace/actions/continuous-benchmark
https://k6.io/blog/load-testing-using-github-actions
https://docs.gitlab.com/ee/user/project/merge_requests/load_performance_testing.html
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