-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathslitherioserverlock.js
56 lines (48 loc) · 1.78 KB
/
slitherioserverlock.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
// ==UserScript==
// @name Slither Server Lock
// @namespace http://fishdawg.com/userscript/slither/serverlock
// @version 2.0
// @description Always stay on the same server in Slither.io. Refresh the page to change servers.
// @author FishDawg
// @match http*://slither.io/
// @grant GM.setValue
// @grant GM.getValue
// @compatible Greasemonkey
// @downloadURL https://github.com/FishDawg/SlitherioServerLock/raw/master/slitherioserverlock.js
// ==/UserScript==
var lockServerTimerToken;
async function lockServer() {
if (!bso) {
// Only use the saved server from the last 6 hours
var cutoffDate = new Date();
cutoffDate.setTime(cutoffDate.getTime() - 6*60*60*1000);
// Try to read the saved server
var savedDateString = await GM.getValue('Slither Saved Date');
if (savedDateString) {
var savedDate = new Date(savedDateString);
if (!isNaN(savedDate.getTime()) && savedDate >= cutoffDate) {
var savedServerString = await GM.getValue('Slither Saved Server');
if (savedServerString) {
var savedServer = savedServerString;
var matchingServer = sos.find(s => s.ip === savedServer);
if (matchingServer) {
bso = matchingServer;
console.log('Loaded saved server: ' + bso.ip);
}
}
}
}
}
if (bso) {
// Keep only the current server
sos = [bso];
// Remove all clusters from the list (so the game fallback on the list of servers)
clus = [];
var currentDate = new Date();
GM.setValue('Slither Saved Server', bso.ip);
GM.setValue('Slither Saved Date', currentDate.toString());
console.log('Stored saved server: ' + bso.ip);
window.clearInterval(lockServerTimerToken);
lockServerTimerToken = null;
}
}