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using animatableTextures causes the ram usage to slowly but surely go up. This is much more noticeable when the entire sky is made with animatable textures, like i tried to do because i wanted to have a seperate image for each face
This memory leak is also present in the NUIT TEMPLATE PACK (although much less noticeable because the animated texture is small so the memory leak is not that fast)
Minecraft Version: 1.21.8
Nuit Version: 1.0.0
My pack that is a great example of this:
if you cant replicate this hmu
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bugSomething isn't workingSomething isn't working