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LI_son_decisions.txt
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# Targetted decisions are possible vs _all_ other characters and shown are in the Diplomacy View, not the Intrigue View. The taker is in the FROM scope.
#
# ai_target_filter = [self/court/home_court/vassals/sub_realm/realm/dynasty/all] (which characters for which the AI evaluates the decision.)
# court: all characters in the AI's host court, including prisoners, and characters currently away (wards, prisoners, etc)
# home_court: all characters in the AI's home court, including prisoners, and characters currently away (wards, prisoners, etc)
# vassals: direct vassal rulers of the AI's employer
# sub_realm: all characters below the AI's employer
# realm: all characters in the same top realm as the AI
# dynasty: all members of the same dynasty (including the dead!)
# all: all living characters (Avoid if possible. VERY CPU-HEAVY!)
#
targetted_decisions = {
LI_son_merc_company_dec = {
filter = dynasty
ai_target_filter = dynasty
is_high_prio = yes
from_potential = {
ai = no
is_ruler = yes
prisoner = no
NOT = {
trait = incapable
}
}
potential = {
age = 16
has_dlc = "The Old Gods"
is_landed = no
in_command = no
is_female = no
prisoner = no
father = {
character = FROM
}
NOR = {
has_character_flag = wants_scholar
has_character_flag = wants_varangian
has_character_flag = denied_varangian
has_character_flag = wants_druidic_training
trait = varangian_trait
}
NOR = { #Scholarly religions send their sons to the Akademia instead.
religion = bud_bahusrutiya
religion = confucian
religion = docetist
religion = hurufi
religion = ilm_islam
religion = kothar
religion = marcionist
religion = neoplato
religion = plato_christ
religion = plato_islam
religion = plato_pythagorean
religion = porphyryan
religion = tengri_confucian
religion = valentinian
}
}
allow = {
host = { character = FROM }
father = {
is_liege_of = ROOT
}
}
effect = {
hidden_tooltip = {
character_event = { id = li_sonevents.0 }
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 0
# modifier = {
# factor = 0.005 # Slow it down
# }
}
}
LI_son_academy_dec = {
filter = dynasty
ai_target_filter = dynasty
is_high_prio = yes
from_potential = {
ai = no
is_ruler = yes
prisoner = no
NOT = {
trait = incapable
}
}
potential = {
age = 16
has_dlc = "The Old Gods"
is_landed = no
in_command = no
is_female = no
prisoner = no
father = {
character = FROM
}
NOR = {
has_character_flag = wants_scholar
has_character_flag = denied_scholar
has_character_flag = wants_varangian
has_character_flag = wants_druidic_training
trait = scholarlystudent
}
OR = {
religion = bud_bahusrutiya
religion = confucian
religion = docetist
religion = hurufi
religion = ilm_islam
religion = kothar
religion = marcionist
religion = neoplato
religion = plato_christ
religion = plato_islam
religion = plato_pythagorean
religion = porphyryan
religion = tengri_confucian
religion = valentinian
}
}
allow = {
host = {
character = FROM
}
father = {
is_liege_of = ROOT
}
}
effect = {
hidden_tooltip = {
character_event = { id = li_sonevents.2 }
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 0
# modifier = {
# factor = 0.005 # Slow it down
# }
}
}
LI_son_druids_dec = {
filter = dynasty
ai_target_filter = dynasty
is_high_prio = yes
from_potential = {
ai = no
is_ruler = yes
NOT = { trait = incapable }
prisoner = no
}
potential = {
age = 16
has_dlc = "The Old Gods"
is_landed = no
in_command = no
is_female = no
prisoner = no
NOT = { trait = druid }
father = {
character = FROM
}
NOR = {
has_character_flag = wants_scholar
has_character_flag = wants_varangian
has_character_flag = wants_druidic_training
}
OR = {
religion = celtic_pagan
religion = celtic_pagan_reformed
religion = lugh
}
}
allow = {
host = {
character = FROM
}
father = {
is_liege_of = ROOT
}
}
effect = {
hidden_tooltip = {
character_event = { id = li_sonevents.4 }
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 0
# modifier = {
# factor = 0.005 # Slow it down
# }
}
}
}