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maintenance_decisions.txt
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#decisions = {
# ai_estates_income = {
# potential = {
# ai = yes
# is_ruler = no
# OR = {
# has_character_modifier = estates_1
# has_character_modifier = estates_2
# has_character_modifier = estates_3
# has_character_modifier = estates_4
# has_character_modifier = estates_5
# }
# OR = {
# NOT = { has_character_flag = estates_income }
# had_character_flag = {
# flag = estates_income
# days = 365
# }
# }
# }
# allow = { }
# effect = {
# clr_character_flag = estates_income
# set_character_flag = estates_income
# if = {
# limit = {
# has_character_modifier = estates_1
# }
# wealth = 1
# }
# if = {
# limit = {
# has_character_modifier = estates_2
# }
# wealth = 2
# }
# if = {
# limit = {
# has_character_modifier = estates_3
# }
# wealth = 3
# }
# if = {
# limit = {
# has_character_modifier = estates_4
# }
# wealth = 4
# }
# if = {
# limit = {
# has_character_modifier = estates_5
# }
# wealth = 5
# }
# }
# ai_will_do = {
# factor = 100
# }
# }
#}