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1 | | -# Cosmic Core 0.16.2 |
| 1 | +# Cosmic Core 0.17.0 |
2 | 2 | # DO NOT MANUALLY UPDATE COSMIC CORE FOR FRONTIERS **IT WILL NOT WORK** |
3 | 3 |
|
4 | 4 | ## New |
5 | 5 |
|
6 | | -- Added Low-Power Computation Array |
7 | | -- Added dedicated LV, MV, and HV Bloomwyrm Power Roots. Each supplies four amps to the Bloomwyrm Heart without allowing its voltage tier to be bypassed. |
8 | | -- Added standard EV+ quad and 16-amp energy hatch support to the Bloomwyrm Heart. |
9 | | -- Restored tiered Chemical Dehydrators and Laminators as CosmicCore-owned processing machines. |
10 | | -- Added HV Cladding, Modular Frameworks, and Cogwork Magicapacitors for the next component tier. |
| 6 | +- Added the Firmament |
| 7 | +- Added permit-gated Firmament travel through an Occultism ascension ritual, plus "Set with the Sun" hold-sneak return sequence. |
| 8 | +- Added tiered Crystallizers from MV through UIV with systematic ore crystallization and gem-growth slurry processing. |
| 9 | +- Added Cannon Powder, Nyctophyte exchange media, Pyroltic contact catalysts, the Polarized Bathyst Electret, and Utherium ceramic components for new processing chains. |
| 10 | +- Added the Lightweight Stainless Steel Casing. |
11 | 11 |
|
12 | 12 | ## Improvements |
13 | 13 |
|
14 | | -- Low-Power Computation Arrays now accept one or two ordinary MV-or-higher GT energy input hatch variants. |
15 | | -- The LV-accessible Implosion Compressor now converts four regular gems into one flawless gem for every compatible nonflammable gem material. |
16 | | -- ME Computation Uplinks now state their zero-CWU source reservation and the grid's physical-link CWU formula in their CosmicCore-owned tooltip. |
17 | | -- The Low-Power Computation Array now accepts LV, MV, and HV computation cores and power relays in its five component bays. |
18 | | -- Unused Low-Power Computation Array positions can now be filled with passive ME Computation Bay Casings, allowing partially populated arrays to form without adding EU draw. |
19 | | -- Active computation cores and power relays now illuminate the centered two-by-two-pixel plates on all four horizontal faces in cyan and amber. With GTM Bloom Support |
20 | | -- Computation cores, power relays, and passive bays now use the dedicated, non-connecting Compute Module Base texture without directional hatch overlays. |
21 | | -- The Low-Power Computation Array now presents white, single-line telemetry in operational order, reports requested EU/t separately from provided network power, and displays its stored power buffer in EU in both its controller display and Jade. |
22 | | -- The Bloomwyrm Heart now displays its available EU/t and physical input voltage separately. |
23 | | -- Existing LV, MV, and HV Bloomwyrm Hearts may continue using ordinary energy hatches while Power Root acquisition is introduced. |
24 | | -- Composite Ore Sorter recipes now consume four refinement-stage inputs per output batch, reducing excessive mineral-chunk multiplication while preserving the higher-tier yield curve. |
25 | | -- Ore chunks can be milled into dust slowly in a Macerator at 2 EU/t or twice as quickly in a Powderizer at 8 EU/t. |
26 | | -- Pyroltic sorting now exposes Sphalerite at tier two and Emberite at tier three, while Monazite Salts remains focused on its two rare-earth minerals. |
| 14 | +- Renamed the Abyss crystal and flora families to Arcanite, Bloomrot, Ripe Abyss Vine, Anchored Bloomrot, and Lantern Bulb while preserving old registry IDs through aliases. |
| 15 | +- Rebuilt the Large Arcanite Cluster as a two-block crossed model with a matching collision shape. |
| 16 | +- Added translated names for CosmicCore recipe maps |
| 17 | +- Added a dedicated two-by-two item and fluid layout for Roaster recipe displays. |
| 18 | +- Added Sterling Silver foil and Terrasteel fine-wire material forms. |
| 19 | +- Preserved intrinsic armor, toughness, and knockback attributes when pack scripts add temperature or soul-ward attributes to armor. |
| 20 | +- Updated the embedded GregTech Modern |
| 21 | +- Removed the obsolete Aether-specific travel and Curios compatibility layer now that the Firmament is fully in-house. |
27 | 22 |
|
28 | 23 | ## Fixes |
29 | 24 |
|
30 | | -- Low-Power Computation Array controllers no longer load GTM bloom renderer classes on dedicated servers when placed. |
31 | | -- Nostium's automatically generated material-working recipes now remain within MV processing voltage. |
32 | | -- Consolidated Utherium into one CosmicCore-owned material family while preserving its generated forms and flawless-gem processing. |
33 | | -- ME Computation Uplinks no longer reserve CWU from the same pool they provide. |
34 | | -- The Low-Power Computation Array now extends behind its controller so the controller face points outward. |
35 | | -- Wireless chargers now charge NeoForge Energy items, including EnderIO tools, while preserving native GregTech electric-item handling. |
36 | | -- Updated the embedded GregTech Modern build so active tiered machines can draw enough power to run while recovering a low internal energy buffer. |
37 | | -- Fixed automatically generated Distillery recipes producing their input fluid instead of the selected Distillation Tower output. |
38 | | -- Restored safe EMI previews for huge multiblocks when Aeronautics is installed, with a counts-only fallback if the fake-world bypass is unavailable. |
| 25 | +- Fixed Firmament storm animation stepping, visual noise, sunset distance banding, and the near-camera lighting dead zone. |
| 26 | +- Fixed LP and HP Steam Benders generating without their directional steam-vent overlay. |
| 27 | +- Fixed Hard Hammer drop conversion using the wrong loop recipe, sharing mutable output stacks, and ignoring configured drop chance. |
| 28 | +- Fixed Large Miner post-processing attempting invalid zero-slot recipes or selecting recipes above the miner's voltage tier. |
| 29 | +- Fixed multiblocks repeating a recipe from the previous recipe-map mode, including after restarting during an active craft. |
| 30 | +- Fixed multithreaded machines discarding scored recipe failures before they could report the most relevant failure reason. |
| 31 | +- Restored the Assembly Line's environment requirement while applying CosmicCore recipe modifiers. |
| 32 | +- Added compatibility aliases for renamed Buzzsaw Blade and isotope material IDs used by older saves and progression data. |
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