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#if !defined(AFX_DLGEDITAREA_H__0CFCB6BE_0BF6_42D6_A121_E8C5FB30A5A1__INCLUDED_)
#define AFX_DLGEDITAREA_H__0CFCB6BE_0BF6_42D6_A121_E8C5FB30A5A1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgEditArea.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// DlgEditArea dialog
class DlgEditArea : public CDialog
{
// Construction
public:
DlgEditArea(CWnd* pParent = NULL); // standard constructor
area_data *area;
// Dialog Data
//{{AFX_DATA(DlgEditArea)
enum { IDD = IDD_EDIT_AREA };
CString author;
int high_level;
int defender_vnum;
int barracks_vnum;
int jail_vnum;
int judge_vnum;
int low_level;
int high_reset;
CString reset_message;
CString filename;
int squads;
int starting_vnum;
int justice;
int reset_mode;
CString name;
int low_reset;
//}}AFX_DATA
int area_flags;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DlgEditArea)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(DlgEditArea)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeJustice();
afx_msg void OnSelchangeResetMode();
afx_msg void OnDefenderList();
afx_msg void OnBarracksList();
afx_msg void OnJailList();
afx_msg void OnJudgeList();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGEDITAREA_H__0CFCB6BE_0BF6_42D6_A121_E8C5FB30A5A1__INCLUDED_)