Skip to content

Feature/uni 167 add test to catch il2cpp code stripping error #613

Feature/uni 167 add test to catch il2cpp code stripping error

Feature/uni 167 add test to catch il2cpp code stripping error #613

Triggered via pull request April 16, 2026 08:08
Status Cancelled
Total duration 16m 3s
Artifacts 21

main.ci.cd.workflow.yml

on: pull_request
Runtime Tests (IL2CPP)
4m 26s
Runtime Tests (IL2CPP)
Matrix: build
Fit to window
Zoom out
Zoom in

Annotations

24 errors and 75 warnings
Runtime Tests (IL2CPP)
Build failed with exit code 1
build (ios, 2020, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2021, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2021, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2021, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, STANDARD_2_x, mono)
The run was canceled by @sierpinskid.
build (ios, 2020, STANDARD_2_x, mono)
The operation was canceled.
build (android, 2021, NET_4_x, il2cpp)
The run was canceled by @sierpinskid.
build (android, 2021, NET_4_x, il2cpp)
The operation was canceled.
build (android, 2020, NET_4_x, mono)
The run was canceled by @sierpinskid.
build (android, 2020, NET_4_x, mono)
The operation was canceled.
build (android, 2021, STANDARD_2_x, il2cpp)
The run was canceled by @sierpinskid.
build (android, 2021, STANDARD_2_x, il2cpp)
The operation was canceled.
build (ios, 2021, STANDARD_2_x, mono)
The run was canceled by @sierpinskid.
build (ios, 2021, STANDARD_2_x, mono)
The operation was canceled.
build (android, 2020, NET_4_x, il2cpp)
The run was canceled by @sierpinskid.
build (android, 2020, NET_4_x, il2cpp)
The operation was canceled.
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, STANDARD_2_x, il2cpp)
The run was canceled by @sierpinskid.
build (android, 2020, STANDARD_2_x, il2cpp)
The operation was canceled.
CI/CD - Run Tests & Build Project
The run was canceled by @sierpinskid.
Runtime Tests (IL2CPP)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, voxmedia/github-action-slack-notify-build@v1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Runtime Tests (IL2CPP)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Runtime Tests (IL2CPP)
No files were found with the provided path: artifacts. No artifacts will be uploaded.
Runtime Tests (IL2CPP)
Activation failed, attempting retry #2
Runtime Tests (IL2CPP)
Activation failed, attempting retry #1
Runtime Tests (IL2CPP)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, STANDARD_2_x, mono)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #2
build (android, 2021, STANDARD_2_x, mono)
Activation failed, attempting retry #1
build (android, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, NET_4_x, mono)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2020, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, NET_4_x, mono)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (android, 2021, NET_4_x, mono)
Activation failed, attempting retry #3
build (android, 2021, NET_4_x, mono)
Activation failed, attempting retry #2
build (android, 2021, NET_4_x, mono)
Activation failed, attempting retry #1
build (android, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, STANDARD_2_x, mono)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, STANDARD_2_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, NET_4_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, NET_4_x, mono)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, STANDARD_2_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, NET_4_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, NET_4_x, mono)
Activation failed, attempting retry #1
build (android, 2020, NET_4_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2021, STANDARD_2_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #3
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, NET_4_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, STANDARD_2_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #2
build (android, 2020, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
build (android, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build_2020_android_mono_STANDARD_2_x.apk
20.1 MB
sha256:974d5f166d241625a05792f783d7dce150146e6e537631c1c1e76c1823dfa969
Build_2020_ios_il2cpp_NET_4_x.ipa
199 MB
sha256:e94873ee829467a796db0e2648810e2e4942f826451f04f19949d458d67c84d7
Build_2020_ios_il2cpp_STANDARD_2_x.ipa
199 MB
sha256:8668abc5c4f62171f720aea21cc8bda4f77ddd1d1296c5a6bcb0f5b01256080c
Build_2020_ios_mono_NET_4_x.ipa
199 MB
sha256:e9955883b9a387859586e37b882dbb879edc3f7df5946ba18de9096fbb821335
Build_2021_android_mono_NET_4_x.apk
22.6 MB
sha256:02090db93b3102d1ee9e6ecab4d9f944d1d54c57df1de622b58da5c06454e9ed
Build_2021_android_mono_STANDARD_2_x.apk
22.6 MB
sha256:388b78505bc5dc48e5b0978f6fc58b2337d7f3a346fe64f441cf974eb732f5c9
Build_2021_ios_il2cpp_NET_4_x.ipa
211 MB
sha256:d298e4621950d57b9d2a2a554ef6a418657c10a71d6176b18e1ea15eac7ca2ca
Build_2021_ios_il2cpp_STANDARD_2_x.ipa
211 MB
sha256:15d3f99cd5c9488667c542d247f79221afd34bfdd30e606498e8e418c0e8eafd
Build_2021_ios_mono_NET_4_x.ipa
211 MB
sha256:cbc9505cbfe5ff365de20ef3d033e74739880e2849f116c4e918873fcd754fd2
Test_Results_2020_android_il2cpp_NET_4_x
255 KB
sha256:0a1539fd351f7337655c96c265e976e4810b3cea6d13bc593b64fa06b8b36337
Test_Results_2020_android_il2cpp_STANDARD_2_x
270 KB
sha256:ff34d7e3e507c7427e819a7c848dbad5db7ff4b8c183cc71e0c77a4d2ffa65db
Test_Results_2020_android_mono_STANDARD_2_x
258 KB
sha256:981665d22069e2f8457cf199ec3f2e93e241c468dc504795b09d2672167aa989
Test_Results_2020_ios_il2cpp_NET_4_x
251 KB
sha256:e16c22238a6ea67d2abfe92c7add401182c84840e902f25360a9b8bc88d0aefb
Test_Results_2020_ios_il2cpp_STANDARD_2_x
263 KB
sha256:03a1ebc4f7e4b9227cfc04580a8ab61136129253bfeb10e2f30dfa5c5c943835
Test_Results_2020_ios_mono_NET_4_x
254 KB
sha256:ebea0fc6f011970fdeffadbec6d79540fbbcbdf0ebbb59f3a60730042a2557b8
Test_Results_2021_android_il2cpp_STANDARD_2_x
283 KB
sha256:97775ca4b2838a5e683a706282a2d1ecc0522b0b20c997f53e3d5bb7c24d4edc
Test_Results_2021_android_mono_NET_4_x
289 KB
sha256:f648f68e2ae7086216774b2ff3c2a41fe9b8a27dc530c8c7b8136f000f2e37e1
Test_Results_2021_android_mono_STANDARD_2_x
285 KB
sha256:62e07189775daa4c9af81c3ec4d39db1c73036d4cc4f46abe16325f6ce9538c4
Test_Results_2021_ios_il2cpp_NET_4_x
281 KB
sha256:9b6f17cf27f9c6e150dd21dfc652febbc3ec00b40701743ce97da0e7d6acd4fc
Test_Results_2021_ios_il2cpp_STANDARD_2_x
270 KB
sha256:ec0b1b2852de8b496ef9868eb2d5a2d5644d3499303fb3339fad3f2b65753a86
Test_Results_2021_ios_mono_NET_4_x
287 KB
sha256:751e48b31e6b72fda4be87a66e7131b767ace748b6f46ada7745c0e119cc92b8