CI/CD - Run Tests & Build Project #624
Annotations
19 errors and 69 warnings
|
build (ios, 2021, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2021, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2020, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2021, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2020, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2021, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2021, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2021, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2021, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (ios, 2021, NET_4_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, STANDARD_2_x, mono)
The process '/usr/bin/docker' failed with exit code 2
|
|
build (android, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2020, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2020, NET_4_x, mono)
Changes were made to the following files and folders:
|
|
build (android, 2020, NET_4_x, mono)
Activation failed, attempting retry #1
|
|
build (android, 2020, NET_4_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2021, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (ios, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #1
|
|
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2021, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
|
|
build (android, 2021, NET_4_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2020, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (ios, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2021, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (ios, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2020, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2020, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2020, NET_4_x, mono)
Changes were made to the following files and folders:
|
|
build (ios, 2020, NET_4_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2020, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
|
|
build (ios, 2020, STANDARD_2_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2020, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (ios, 2020, NET_4_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2021, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
|
|
build (android, 2021, STANDARD_2_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2021, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2021, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2021, STANDARD_2_x, mono)
Changes were made to the following files and folders:
|
|
build (ios, 2021, STANDARD_2_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2020, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2020, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2020, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (android, 2020, STANDARD_2_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2020, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (android, 2020, NET_4_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2021, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #2
|
|
build (android, 2021, NET_4_x, il2cpp)
Activation failed, attempting retry #1
|
|
build (android, 2021, NET_4_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (ios, 2021, NET_4_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (ios, 2021, NET_4_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (ios, 2021, NET_4_x, mono)
Changes were made to the following files and folders:
|
|
build (ios, 2021, NET_4_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
Changes were made to the following files and folders:
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
Activation failed, attempting retry #1
|
|
build (android, 2021, STANDARD_2_x, il2cpp)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
build (android, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
build (android, 2020, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset
M ProjectSettings/ProjectVersion.txt
?? artifacts/
|
|
build (android, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
|
|
build (android, 2020, STANDARD_2_x, mono)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
Build_2020_android_il2cpp_NET_4_x.apk
|
15.9 MB |
sha256:a70c54850b8a0f5f1a89cfad79ab27a147142c02caf3ee2bfc2551f3be229ed2
|
|
|
Build_2020_android_il2cpp_STANDARD_2_x.apk
|
15.9 MB |
sha256:30b688f3540475dab43e4b719f3ceb00d4afbbfde9239a9d358cbdeafb949e70
|
|
|
Build_2020_android_mono_NET_4_x.apk
|
23.5 MB |
sha256:d0004bf1492a3fe14756be1fcd5407e1ed1d0c9106b4c09cb611aa313a16a016
|
|
|
Build_2020_android_mono_STANDARD_2_x.apk
|
20.1 MB |
sha256:e1524227426f657597f995bdc7b4901db5da768540e2dfba3e0a15d4abedd91f
|
|
|
Build_2020_ios_il2cpp_NET_4_x.ipa
|
199 MB |
sha256:587cff8488fe6ba642ef35d96014b5b6c5af517822cc153ed2d27a9ba0a990ad
|
|
|
Build_2020_ios_il2cpp_STANDARD_2_x.ipa
|
199 MB |
sha256:6129c7ae1b1804dec64aa97a203c65a6f2ebb47f2329951fb8bf92d4408d4bc8
|
|
|
Build_2020_ios_mono_NET_4_x.ipa
|
199 MB |
sha256:52e233996000747add1d26bfb27f50fdbb43464712bdb731d3582c41a438cf90
|
|
|
Build_2020_ios_mono_STANDARD_2_x.ipa
|
199 MB |
sha256:52b8195de72e916cb97f077c516cbba8fa380f80b270a4486556642be1a3dc97
|
|
|
Build_2021_android_il2cpp_NET_4_x.apk
|
19.4 MB |
sha256:1c81c590896ad81d428114f21de6f9fa016ab0d1637c8e011f2c745c63242967
|
|
|
Build_2021_android_il2cpp_STANDARD_2_x.apk
|
19.4 MB |
sha256:21d4c3a670091772907f1f629608579b8276fe5727d595245dd65e8084e402b0
|
|
|
Build_2021_android_mono_NET_4_x.apk
|
22.6 MB |
sha256:85d2d5c3a08456895bff66592f7993028727b3e3242f19a8076efd3fe42ce82f
|
|
|
Build_2021_android_mono_STANDARD_2_x.apk
|
22.6 MB |
sha256:716837fdbad3b386f4af16c04a415a1f894179138d1259c2c3c2d0cec92c42d0
|
|
|
Build_2021_ios_il2cpp_NET_4_x.ipa
|
211 MB |
sha256:68b552aa6cb0242a6f64e7122ab70c46bcec5df796f07efc868cc2d9b410d0b4
|
|
|
Build_2021_ios_il2cpp_STANDARD_2_x.ipa
|
211 MB |
sha256:531641903b772df2482a5986ff883af91cc49269772d334c06b472a5e5372b65
|
|
|
Build_2021_ios_mono_NET_4_x.ipa
|
211 MB |
sha256:5e4e7b84a2356be2fda602c2bc1a7af54225a8f67b898aa0896b97cbded39f69
|
|
|
Build_2021_ios_mono_STANDARD_2_x.ipa
|
211 MB |
sha256:ece94034aa8ed247366b9f27784563f350a2a8774ef7c464bfc0c99623c3400b
|
|
|
Test_Results_2020_android_il2cpp_NET_4_x
|
249 KB |
sha256:7c8530a01a0a60efb5a5e0a610b59a7de7bc366728b4fb2ca7aaa496f2f7a082
|
|
|
Test_Results_2020_android_il2cpp_STANDARD_2_x
|
271 KB |
sha256:f124e801b36a998eb980042471b36233a12c3c20f5ebe78bf51b5139cfb86e89
|
|
|
Test_Results_2020_android_mono_NET_4_x
|
245 KB |
sha256:21ed731ce6e94aa93a02daf82b846546d664ae01128153738c3d4387e7c1e94d
|
|
|
Test_Results_2020_android_mono_STANDARD_2_x
|
242 KB |
sha256:750cc9ed89f10af3dd0ca4762fd153150adb7a5578c081b377e34e28ad242a9f
|
|
|
Test_Results_2020_ios_il2cpp_NET_4_x
|
251 KB |
sha256:859575598893b60c2f12c9c6550895bf45991ad466c30d3b0e87213e059ff502
|
|
|
Test_Results_2020_ios_il2cpp_STANDARD_2_x
|
258 KB |
sha256:66e3861824ebebc9a27ac00dcb38ac01faf4fc4716dd9e04df605fddc5d3c161
|
|
|
Test_Results_2020_ios_mono_NET_4_x
|
255 KB |
sha256:b23976c76aab01a6a1037271cdc0f34d85f25baf58d09628b163a827a49c33c4
|
|
|
Test_Results_2020_ios_mono_STANDARD_2_x
|
267 KB |
sha256:6d72bd757985f911453f964029a50dea392a313de175f54d038724b8927fdce4
|
|
|
Test_Results_2021_android_il2cpp_NET_4_x
|
300 KB |
sha256:fec1c4a4733a8d5afcb05143d0499dacc303849f07d5bb89dbd3762c19de8935
|
|
|
Test_Results_2021_android_il2cpp_STANDARD_2_x
|
270 KB |
sha256:b56f13a3f5a78115ebbd9a750827f815cadebabc527adf42be87957d09fea9ae
|
|
|
Test_Results_2021_android_mono_NET_4_x
|
289 KB |
sha256:18defb65a4526b41abb71e374700796fbb3d489390635044416292beb6180deb
|
|
|
Test_Results_2021_android_mono_STANDARD_2_x
|
287 KB |
sha256:417923f569131e2e769a2c4e784876f6b49a3b3a60d10f017d3adbc9bc1a7037
|
|
|
Test_Results_2021_ios_il2cpp_NET_4_x
|
283 KB |
sha256:5b59e0b9c18e2e47fabcc91cafc658eede09681c761aa9082df66833f1d0f53d
|
|
|
Test_Results_2021_ios_il2cpp_STANDARD_2_x
|
273 KB |
sha256:0259525c34e08a24c3836abc7750ecc44970a0e0cd7144d2a3ad7b6075724f93
|
|
|
Test_Results_2021_ios_mono_NET_4_x
|
275 KB |
sha256:b06206e646247f656c8130fcc5cb5bf99119b8a9ae1828a2fac2dc2c7672b49f
|
|
|
Test_Results_2021_ios_mono_STANDARD_2_x
|
272 KB |
sha256:2758c0269e3b2c770845e2d4d3ad34f1aee0ed1fbb17ae092d695ec591b7e005
|
|