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Feature/uni 167 add test to catch il2cpp code stripping error #626

Feature/uni 167 add test to catch il2cpp code stripping error

Feature/uni 167 add test to catch il2cpp code stripping error #626

Status Success
Total duration 19m 19s
Artifacts 33

main.ci.cd.workflow.yml

on: pull_request
Runtime Tests (IL2CPP)
13m 42s
Runtime Tests (IL2CPP)
Matrix: build
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2 errors and 8 warnings
build (ios, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (ios, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2020, NET_4_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (ios, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (android, 2020, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, NET_4_x, il2cpp)
M Assets/Plugins/StreamChat/Tests/Runtime/EnumeratedStructSerializationTests.cs.meta M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? Assets/Plugins/StreamChat/Tests/Runtime.meta ?? artifacts/
build (android, 2020, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (android, 2020, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build_2020_android_il2cpp_NET_4_x.apk
15.9 MB
sha256:f814d8fff190555d190702eb2f5d512cf6ff343f9fefd04c0e81a4f14c05daae
Build_2020_ios_il2cpp_NET_4_x.ipa
199 MB
sha256:cf207e1c77b1995fba8de375fb39d131aa61b15517a5eaeedb6a2a23193afcc0
Test_Results_2020_android_il2cpp_NET_4_x
234 KB
sha256:25f9015d6927c7cc701690b3bbdac0372917522cec03ff2b16f65049bd97a434
Test_Results_2020_ios_il2cpp_NET_4_x
235 KB
sha256:6ff2b8fa6b77c8061016ad412f8b3e92ef5180415f48d6715e72e611bb9eaaa1