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Copy path174. Dungeon Game.go
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117 lines (110 loc) · 1.91 KB
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package main
import (
"fmt"
"strings"
"strconv"
"math"
)
/***************************************/
//some common data struct and function using in leetcode.
type TreeNode struct {
Val int
Left *TreeNode
Right *TreeNode
}
type ListNode struct {
Val int
Next *ListNode
}
type Point struct {
X int
Y int
}
func useLib(){
fmt.Println(strconv.Itoa(1))
fmt.Println(strings.Compare("1","2"))
fmt.Println(math.Abs(1.0))
}
func buildTree(nums []int) *TreeNode {
if len(nums) == 0 {
return nil
}
root := new(TreeNode)
root.Val = nums[0]
ch := make(chan *TreeNode, len(nums))
ch <- root
nums = nums[1:]
for i := 0; i < len(nums); i++ {
tree := <-ch
if nums[i] == -1 {
tree.Left = nil
} else {
tree.Left = &TreeNode{
Val: nums[i],
}
ch <- tree.Left
}
i++
if i == len(nums) || nums[i] == -1 {
tree.Right = nil
} else {
tree.Right = &TreeNode{
Val: nums[i],
}
ch <- tree.Right
}
}
return root
}
func buildList(nums []int) *ListNode {
if len(nums) == 0 {
return nil
}
root := &ListNode{
Val: nums[0],
}
tmp := root
for i := 1; i < len(nums); i++ {
tmp.Next = &ListNode{
Val: nums[i],
}
tmp = tmp.Next
}
return root
}
/**************************************************************/
func max(a,b int)int{
if a>b{
return a
}
return b
}
func min(a,b int)int{
if a<b{
return a
}
return b
}
func calculateMinimumHP(dungeon [][]int) int {
m,n := len(dungeon),len(dungeon[0])
dp := make([][]int,m)
for i:=0;i<m;i++{
dp[i] = make([]int,n)
}
dp[m-1][n-1] = max(0-dungeon[m-1][n-1],0)
for i:=m-2;i>=0;i--{
dp[i][n-1] =max(dp[i+1][n-1]-dungeon[i][n-1],0)
}
for i:=n-2;i>=0;i--{
dp[m-1][i] =max(dp[m-1][i+1]-dungeon[m-1][i],0)
}
for i:=m-2;i>=0;i--{
for j:=n-2;j>=0;j--{
dp[i][j] = max(min(dp[i][j+1],dp[i+1][j])-dungeon[i][j],0)
}
}
return dp[0][0]+1
}
func main() {
fmt.Println(calculateMinimumHP([][]int{[]int{3,-20,30},[]int{-3,4,0}}))
}