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I used the download feature a bit more yesterday and was wondering if a feature could be added to download files from the teamserver to the used client inside the loot overview?
Similar to other C2 frameworks I then do not have to SCP files from the C2 server onto the client where you deal with multipel challenges (Permission, long files names, etc.).
Is_it_already_in?
No (You checked and it doesn't.)
Relevant code samples
No response
Are-You-Trolling?
I declare I made an effort and provided the necessary information for an understanding of the feature by the Framework authors.
The text was updated successfully, but these errors were encountered:
See this PR #443
Will only work if you download a file and then try to save it locally during the same session. When a file is downloaded it is sent to the client similar to how a screenshot is (base64 encoded in a downloadComplete message).
Contact Details
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What is the idea?
I used the download feature a bit more yesterday and was wondering if a feature could be added to download files from the teamserver to the used client inside the loot overview?
Similar to other C2 frameworks I then do not have to SCP files from the C2 server onto the client where you deal with multipel challenges (Permission, long files names, etc.).
Is_it_already_in?
No (You checked and it doesn't.)
Relevant code samples
No response
Are-You-Trolling?
The text was updated successfully, but these errors were encountered: