Releases: HbmMods/Hbm-s-Nuclear-Tech-GIT
new stuff, yay
stuff!
added stuff
*M65-Z gas mask
**less shitty gas mask model
*proto MIRV launcher
**MIRV launcher from fallout 3
**shoots multiple nukes at once instead of splitting mirv warhead
**has no recipe as of now, but can be dropped from a weapons crate
*HUD overlays
**for gas masks, goggles, hazmat helmets and asbestos suit
**gas mask and goggle HUD shows cracks as item durability decreases
*deco blocks
**look like mineral blocks but only drop one ingot
**structures now use them to make them less OP
changes
*dungeons now use less OP deco blocks
*gas masks can now lessen the effect of radiation
*zombies and skeletons can now spawn with gasmasks and NTM melee weapons
*balanced loot tables
**less ingots, added bread, iron, scrap and nuka cola
**expensive loot table is now more interesting
*added sounds for vault door
*changed RPG rocket texture
*updated RPG clip texture
fixes
*RPG, stinger and fatman can now be used again in gm0
*helmets and power armor are now correctly rendered when worn by mobs
*fixed bholes sucking in players in creative mode
ayy, a new version
changes:
-new guns
--UZI
---fires 20 boolets per second (fastest yet!)
--silenced UZI
---like regular UZI but cooler
-changed some gun related stuff
--boolets can now damage creatures even during iframes, making guns a lot stronger
--made guns much more expensive
-remotes
--added some new crates to the crate caller
---weapon, machine, hazmat and red crates
--added multi detonator
-more missiles
--bhole, schrab and emp micro missiles
-Sunset Sarsaparilla
--imitation sunset juice
-fixes
--fixed sats not working on SMP
--fixed slot mismatch in nuclear reactor
--fixed aschrab grenade not despawning on impact
-added vault doors
--can be opened by click or detonator
--sneak click will change the texture (6 different textures avalible!)
this one should fix stuff
...hopefully.
changes:
-replaced small nuclear reactor
--replacement works 10x better and looks gorgeous
--if you still have the old model, just break it, it should drop the new one
-reworked the potion system
--potion efects should now be registered correctly, preventing crashes from servers
--hopefully
a somewhat finished version. probably game breaking, as always
New explosion algorithm
-Mk4 has received a major overhaul
-Explosion now requires less calculations
-Blocks are now removed in order
-Less coarse edges
-Less lag
-Reactivated radiation (sort of)
Fixes
-Fixed crash regarding corrupted broadcasters
-Fixed broadcasters unable to play in negative corrdinates
-Added texture to the radial engine
-Fixed sat interface crashing on servers
-Fixed overly loud crate break sound
-Nerfed blackhole damage to avioud semi-dead state
-Fixed batteries lagging when (de)charging
Improvements and changes
-Added WASD movement for satellite maps
-Added lore to all items made using temp-folder, explaining the temp-folder
-Radiation effects are now mainly handles via new radiation potion effect
--Will decrease health periodically until a certain point is reached, based on level
--Applies random short potion effects, also based on level
--Handles mutation for mobs
--Gives short delay to avoid keepInventory death-loops
-Added recipes to a few unobtainable items
-Made the B93 unique
-Taint effect now doesn't spread taint everywhere, limiting the effective range of taint
-Tainted meteorites now use taint with meta 9, which has less than half the range
-Mushroom cloud duration now depends on strength instead of being fixed at 1000
-All smoke particles are rendered as multiple, smaller clouds instead of one large one
-Decreased knockback by nukes by 80%
-AMS is now in a debugging phase
--Cryogel will always be at 100%
--AMS can now explode
--Adjusted fuel values (subject to change - again!)
i've probably missed something very, very important, but meh, who cares
i tagged the previous one as X07 when it was really Y07, i should really make up a better naming system, maybe one where the version number is based on the release day, something like "days since jan 1st, 1970" or something like that, we'll see
https://minecraft.curseforge.com/projects/hbms-nuclear-tech-mod/files/2561588
too lazy to copy the changelog, just read it there
yet another shitty beta
do i look like i care at this point anymore lmao
untested and shitty beta, come get it
Blocks
-Corrupted broadcaster
--Spawns randomly in your world
--Emits the most annoying sound in existence
--Makes your head explode
-Solinium bomb
--Much like a FLEIJA, but only kills/destroys living things
-N2 Mine
--Non-nuclear bomb
--Basically a nuke without fallout
-Cheapo Turret
--A cheap gatling turret
--Has a smaller swivel range
-CEL PRIME
--Big hecking laser
--Does not work yet but has a fancy CMD gui
-Radial engine
--Much like a diesel engine but can burn more fuels
--Pistons sold seperatly
--Praise the moon
Items
-Shimmer axe
--Much like shimmer sledge but divides enemy's HP by 2 in addition to all the damage
--Breaks three blocks at once without creating a projectile
-More siren tracks
--Some of them even sound decent
-Potato battery
--SU battery made from vegetables
-PotatOS
--Snarky AI companion that talks when held by the player
Other stuff
-More pointless and cryptic achievements
-Functionality and texture for the RadGen
-more recipes
-Info panels in some of the machines
--Hover over them to get additional information
-Fixed chemplant crashing the game when the intake funnel is next to a chest but the recipe doesn't require any -items
-More useless and ridiculous batteries
-Fixed press and alloy furnace checking the ore dict only for the item and not the itemstack (no metadata awareness)
-Military grade circuits are now required for missiles and bombs
-Updated many bomb textures to look less crappy
-Cleaned up bomb meshes (I made most of them three years ago, it was about time)
-Increased rare earth fragment drop rate
-Adjusted and added some recipes (desh now only needs one pile of blend)
-Probably a metric crapton of things I forgot, you'll figure that out
A release for FOB or however it's called idk really
make your own changelog
Basically Y4 which is actually Y3 but this time i should work
haha i bet this one is broken too, what an idiot
Basically Y3 but with actual assets
i'm an idiot