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Hi,
I tried the library, but the results differs from System.IO.Compression
when using GZipStream
.
Test string: Some test string to compress.
Result using System.IO: H4sIAAAAAAAAAwvOz01VKEktLlEoLinKzEtXKMlXSM7PLShKLS7WAwAr6BTWHQAAAA==
Result using Unity.IO: H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB 8/Il5Xizxt86ZNm7YulhdpW6XTarGq86YZ/z8BAAD//yvoFNYdAAAA
Only the former is recognizable by other gzip libraries.
See this fiddle: http://jsfiddle.net/9yH7M/837/
Or: http://www.txtwizard.net/compression
Is there some defaults that has been tweaked?
Could you shed a light on what is happening here?
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