Incorrect CenterOfMass for ColliderConstructorHierarchy with scale up transform #479
Labels
A-Dynamics
Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on
C-Bug
Something isn't working
When i load gltf model with scale up transform and use
ColliderConstructorHierarchy
, automatically addedCenterOfMass
for whole entity is posited outside model.See
collider_constructors
example and change.with_scale(Vec3::splat(2.0))
to eg..with_scale(Vec3::splat(10.0))
.Update:
I'm not sure, but looks like this doesn't work as expected:
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