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Godot Texture Atlas

Adds support for using Adobe Animate Texture Atlases in Godot.

!WARNING! Make sure NOT to have ANY symbols with the name "_top", symbols within directories are exempt from this rule.

Currently Unsupported Features:

  • Masking
  • Any sort of Movie Clip effects
  • The "Rotate" option within AE export settings
  • And probably some other things I'm forgetting...

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