Skip to content

Releases: KSPModStewards/SystemHeat

SystemHeat 0.3.3

30 Dec 19:41
365508c

Choose a tag to compare

  • Fixed fission reactor Manual mode showing both on and off buttons at game start
  • Fixed fission reactors still generating power/working when they were full of waste
  • Fixed fission reactors that didn't generate electricity not generating waste
  • Added emergency shutdown message to fission reactors when safety temp is exceeded.
  • Added Hibernate On Warp control to fission reactors: if activated, an enabled reactor will turn off when the ship goes on rails. It will reactivate when the ship goes off rails.
  • Fixed a bug in loop integration that could cause strange behaviour below norminal temperatures

SystemHeat 0.3.2

24 Dec 21:07
e0785aa

Choose a tag to compare

  • Heat Control radiator names are now adjusted when installed to match their SystemHeat capacities
  • Couple of UI text fixes
  • Fixed Heat Exchanger PartInfo being blank
  • Fixed a couple of harmless but annoying NREs

SystemHeat 0.3.1

24 Dec 03:37
cdbdb25

Choose a tag to compare

  • Adjusted radiator masses (some errors before)
  • Tweaks to the Refuel system
  • Fixes to the Fission Engine patches

SystemHeat 0.3.0

20 Dec 06:33
db09f01

Choose a tag to compare

  • Pushed to KSP 1.11
  • Improved Repair feature for fission reactors: now requires EVA repair kits. More kits needed for larger reactors
  • Improved Refuel feature for fission reactors: now needs Kerbals to equip the Nuclear Fuel Container EVA part, and for them to collect fuel from containers to store in reactors
  • Added Nuclear fuel container cargo part for working with fission engines/reactors

SystemHeat 0.2.3

14 Dec 18:08
142b318

Choose a tag to compare

  • Updates to Chinese localization (TerrestrisYE)
  • Fixed a number of changes from last update not actually being included :|
  • Added generic harvester, converter patches from toric5
  • Normalized drill thermal efficiencies
  • Hid heat sink part.

SystemHeat 0.2.2

09 Dec 19:56
a30c73d

Choose a tag to compare

  • Corrected NFE Nuclear Recycler Uranium Extractor patch not working
  • Fixed production ratios not working correctly overall
  • Changed systemPower key in ModuleSystemHeatHarvester and ModuleSystemHeatConverter to a float
  • Improved exception handling and debugging overall

SystemHeat 0.2.1

09 Dec 18:43
6cd0c7e

Choose a tag to compare

  • Corrected NFE Nuclear Recycler Uranium Extractor patch not working
  • Fixed production ratios not working correctly overall
  • Changed systemPower key in ModuleSystemHeatHarvester and ModuleSystemHeatConverter to a float
  • Improved exception handling and debugging overall

SystemHeat 0.2.0

02 Dec 04:09
acbca37

Choose a tag to compare

  • Added Chinese localization (TerrestrisYE)
  • Added additional converter patches, including NF Electrical, NF Propulsion, CryoTanks (TerrestrisYE)
  • Halved the radiating capacity of all high temperature and microchannel radiators BUT halved their mass.
  • Added some better handling for parts that have underscores in their part internal names
  • Localized ModuleSystemHeatEngine
  • Injected system heat parameters into PartInfo blocks for ModuleResourceConverter and ModuleResourceHarvester
  • Worked on normalizing PartInfo blocks for System Heat modules in terminology and look and feel
  • Increased the amount of coolant in the coolant tank part by 5x

SystemHeat 0.1.5

20 Nov 23:39
0fea339

Choose a tag to compare

  • Added manual control mode to Fission Reactors
  • Added Heat Control wraparound radiators to radiator patch
  • Added some background improvements to Converter and Harvester adapter modules
  • Fixed wrong target temperature for some radiators

SystemHeat 0.1.4

05 Nov 18:16
ed095fd

Choose a tag to compare

  • Fixed Generation and Rejection values in the overlay being reversed
  • Fixed Reactor control panel on/off toggle firing events when on/off toggle in the PAW was fired