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ShowPlayerClips (with nodraw!)

This plugin allows you to see playerclip brushes on maps that normally you cannot see.

For the nodraw/invisible/other types brush support you can use this fork instead (mostly tested on CSS).

Basic usage and examples:

To toggle clip brushes use one of the commands specified in spc_commands cvar. It will display 4 types of brushes, red = player clip; purple = monster clip; pink = both player and monster clip, yellow = nodraw (tested only on linux cs:s). Additionally on windows in csgo you may see green ones = grenade clips, they are not in the linux version though.

Preview: image

20260326110549_1

Available cvars:

  • spc_commands - Commands that will be used to toggle clip brushes. Max is 20 commands and it's limited by 1024 characters;
  • spc_beams_refresh_rate - Refresh rate at wich beams are redrawn, don't set this to very low value! Map restart needed for this to take effect;
  • spc_beams_alpha - Alpha value for beams, lower = more transperent. Map restart needed for this to take effect;
  • spc_beams_width - Beams width, lower = less visible from distance;
  • spc_beams_search_delta - Leave this value as default or a bit smaller then default. Lower the value, more precision for beams, more beams drawn, lower the fps will be. Set to 0 to disable. Map restart needed for this to take effect;
  • spc_beams_material - Material used for beams. Server restart needed for this to take effect.

Requirements: